cocos2d-x
3.3
|
#include <SkeletonData.h>
Public Attributes | |
const char * | version |
const char * | hash |
float | width |
float | height |
int | bonesCount |
spBoneData ** | bones |
int | slotsCount |
spSlotData ** | slots |
int | skinsCount |
spSkin ** | skins |
spSkin * | defaultSkin |
int | eventsCount |
spEventData ** | events |
int | animationsCount |
spAnimation ** | animations |
int | ikConstraintsCount |
spIkConstraintData ** | ikConstraints |
spAnimation** animations |
int animationsCount |
spBoneData** bones |
int bonesCount |
spSkin* defaultSkin |
spEventData** events |
int eventsCount |
const char* hash |
float height |
spIkConstraintData** ikConstraints |
int ikConstraintsCount |
spSkin** skins |
int skinsCount |
spSlotData** slots |
int slotsCount |
const char* version |
float width |