|
cocos2d-x
3.3
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#include <spine/BoneData.h>#include <spine/SlotData.h>#include <spine/Skin.h>#include <spine/EventData.h>#include <spine/Animation.h>#include <spine/IkConstraintData.h>Classes | |
| struct | spSkeletonData |
Functions | |
| spSkeletonData * | spSkeletonData_create () |
| void | spSkeletonData_dispose (spSkeletonData *self) |
| spBoneData * | spSkeletonData_findBone (const spSkeletonData *self, const char *boneName) |
| int | spSkeletonData_findBoneIndex (const spSkeletonData *self, const char *boneName) |
| spSlotData * | spSkeletonData_findSlot (const spSkeletonData *self, const char *slotName) |
| int | spSkeletonData_findSlotIndex (const spSkeletonData *self, const char *slotName) |
| spSkin * | spSkeletonData_findSkin (const spSkeletonData *self, const char *skinName) |
| spEventData * | spSkeletonData_findEvent (const spSkeletonData *self, const char *eventName) |
| spAnimation * | spSkeletonData_findAnimation (const spSkeletonData *self, const char *animationName) |
| spIkConstraintData * | spSkeletonData_findIkConstraint (const spSkeletonData *self, const char *ikConstraintName) |
| spSkeletonData* spSkeletonData_create | ( | ) |
| void spSkeletonData_dispose | ( | spSkeletonData * | self | ) |
| spAnimation* spSkeletonData_findAnimation | ( | const spSkeletonData * | self, |
| const char * | animationName | ||
| ) |
| spBoneData* spSkeletonData_findBone | ( | const spSkeletonData * | self, |
| const char * | boneName | ||
| ) |
| int spSkeletonData_findBoneIndex | ( | const spSkeletonData * | self, |
| const char * | boneName | ||
| ) |
| spEventData* spSkeletonData_findEvent | ( | const spSkeletonData * | self, |
| const char * | eventName | ||
| ) |
| spIkConstraintData* spSkeletonData_findIkConstraint | ( | const spSkeletonData * | self, |
| const char * | ikConstraintName | ||
| ) |
| spSkin* spSkeletonData_findSkin | ( | const spSkeletonData * | self, |
| const char * | skinName | ||
| ) |
| spSlotData* spSkeletonData_findSlot | ( | const spSkeletonData * | self, |
| const char * | slotName | ||
| ) |
| int spSkeletonData_findSlotIndex | ( | const spSkeletonData * | self, |
| const char * | slotName | ||
| ) |