cocos2d-x  3.3
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PhysicsJointRotarySpring Class Reference

Likes a spring joint, but works with rotary. More...

#include <CCPhysicsJoint.h>

Inheritance diagram for PhysicsJointRotarySpring:
PhysicsJoint

Public Member Functions

float getRestAngle () const
 
void setRestAngle (float restAngle)
 
float getStiffness () const
 
void setStiffness (float stiffness)
 
float getDamping () const
 
void setDamping (float damping)
 
- Public Member Functions inherited from PhysicsJoint
PhysicsBodygetBodyA () const
 
PhysicsBodygetBodyB () const
 
PhysicsWorldgetWorld () const
 
int getTag () const
 
void setTag (int tag)
 
bool isEnabled () const
 
void setEnable (bool enable)
 Enable/Disable the joint. More...
 
bool isCollisionEnabled () const
 
void setCollisionEnable (bool enable)
 Enable/disable the collision between two bodies. More...
 
void removeFormWorld ()
 Remove the joint from the world. More...
 
void setMaxForce (float force)
 Set the max force between two bodies. More...
 
float getMaxForce () const
 Get the max force setting. More...
 

Static Public Member Functions

static PhysicsJointRotarySpringconstruct (PhysicsBody *a, PhysicsBody *b, float stiffness, float damping)
 
- Static Public Member Functions inherited from PhysicsJoint
static void destroy (PhysicsJoint *joint)
 Distory the joint. More...
 

Protected Member Functions

bool init (PhysicsBody *a, PhysicsBody *b, float stiffness, float damping)
 
 PhysicsJointRotarySpring ()
 
virtual ~PhysicsJointRotarySpring ()
 
- Protected Member Functions inherited from PhysicsJoint
 PhysicsJoint ()
 
virtual ~PhysicsJoint ()=0
 
bool init (PhysicsBody *a, PhysicsBody *b)
 
PhysicsBodyInfogetBodyInfo (PhysicsBody *body) const
 PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More...
 
NodegetBodyNode (PhysicsBody *body) const
 

Additional Inherited Members

- Protected Attributes inherited from PhysicsJoint
PhysicsBody_bodyA
 
PhysicsBody_bodyB
 
PhysicsWorld_world
 
PhysicsJointInfo_info
 
bool _enable
 
bool _collisionEnable
 
bool _destoryMark
 
int _tag
 

Detailed Description

Likes a spring joint, but works with rotary.

Constructor & Destructor Documentation

PhysicsJointRotarySpring ( )
inlineprotected
virtual ~PhysicsJointRotarySpring ( )
inlineprotectedvirtual

Member Function Documentation

static PhysicsJointRotarySpring* construct ( PhysicsBody a,
PhysicsBody b,
float  stiffness,
float  damping 
)
static
float getDamping ( ) const
float getRestAngle ( ) const
float getStiffness ( ) const
bool init ( PhysicsBody a,
PhysicsBody b,
float  stiffness,
float  damping 
)
protected
void setDamping ( float  damping)
void setRestAngle ( float  restAngle)
void setStiffness ( float  stiffness)

The documentation for this class was generated from the following file: