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void * | udata |
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void(* | node_path_func )(void *, const NodePath &p_path, int p_id) |
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void(* | res_path_func )(void *, const String &p_path, int p_id) |
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void(* | node_set_func )(void *, int p_id, const StringName &p_prop, const Variant &p_value) |
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void(* | node_set_res_func )(void *, int p_id, const StringName &p_prop, const String &p_value) |
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void(* | node_call_func )(void *, int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) |
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void(* | res_set_func )(void *, int p_id, const StringName &p_prop, const Variant &p_value) |
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void(* | res_set_res_func )(void *, int p_id, const StringName &p_prop, const String &p_value) |
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void(* | res_call_func )(void *, int p_id, const StringName &p_method, VARIANT_ARG_DECLARE) |
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void(* | root_func )(void *, const NodePath &p_scene_path, const String &p_scene_from) |
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void(* | tree_create_node_func )(void *, const NodePath &p_parent, const String &p_type, const String &p_name) |
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void(* | tree_instance_node_func )(void *, const NodePath &p_parent, const String &p_path, const String &p_name) |
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void(* | tree_remove_node_func )(void *, const NodePath &p_at) |
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void(* | tree_remove_and_keep_node_func )(void *, const NodePath &p_at, ObjectID p_keep_id) |
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void(* | tree_restore_node_func )(void *, ObjectID p_id, const NodePath &p_at, int p_at_pos) |
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void(* | tree_duplicate_node_func )(void *, const NodePath &p_at, const String &p_new_name) |
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void(* | tree_reparent_node_func )(void *, const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) |
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