Go to the documentation of this file.
4 #define FL_BASE_MASK 0x0007
5 #define FL_BASE0 0x0000
6 #define FL_BASE1 0x0001
7 #define FL_BASE2 0x0002
8 #define FL_BASE3 0x0003
9 #define FL_BASE4 0x0004
10 #define FL_GET_BASE(x) (x & FL_BASE_MASK)
14 #define FL_BASE_BARS 0x0008
17 #define FL_NOIRQ 0x0080
20 #define FL_REGION_SZ_CAP 0x0100