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aoa.h
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1 /*
2  * Apple Onboard Audio definitions
3  *
4  * Copyright 2006 Johannes Berg <[email protected]>
5  *
6  * GPL v2, can be found in COPYING.
7  */
8 
9 #ifndef __AOA_H
10 #define __AOA_H
11 #include <asm/prom.h>
12 #include <linux/module.h>
13 #include <sound/core.h>
14 #include <sound/asound.h>
15 #include <sound/control.h>
16 #include "aoa-gpio.h"
17 #include "soundbus/soundbus.h"
18 
19 #define MAX_CODEC_NAME_LEN 32
20 
21 struct aoa_codec {
23 
24  struct module *owner;
25 
26  /* called when the fabric wants to init this codec.
27  * Do alsa card manipulations from here. */
28  int (*init)(struct aoa_codec *codec);
29 
30  /* called when the fabric is done with the codec.
31  * The alsa card will be cleaned up so don't bother. */
32  void (*exit)(struct aoa_codec *codec);
33 
34  /* May be NULL, but can be used by the fabric.
35  * Refcounting is the codec driver's responsibility */
36  struct device_node *node;
37 
38  /* assigned by fabric before init() is called, points
39  * to the soundbus device. Cannot be NULL. */
41 
42  /* assigned by the fabric before init() is called, points
43  * to the fabric's gpio runtime record for the relevant
44  * device. */
45  struct gpio_runtime *gpio;
46 
47  /* assigned by the fabric before init() is called, contains
48  * a codec specific bitmask of what outputs and inputs are
49  * actually connected */
51 
52  /* data the fabric can associate with this structure */
53  void *fabric_data;
54 
55  /* private! */
56  struct list_head list;
57  struct aoa_fabric *fabric;
58 };
59 
60 /* return 0 on success */
61 extern int
63 extern void
65 
66 #define MAX_LAYOUT_NAME_LEN 32
67 
68 struct aoa_fabric {
70 
71  struct module *owner;
72 
73  /* once codecs register, they are passed here after.
74  * They are of course not initialised, since the
75  * fabric is responsible for initialising some fields
76  * in the codec structure! */
78  /* called for each codec when it is removed,
79  * also in the case that aoa_fabric_unregister
80  * is called and all codecs are removed
81  * from this fabric.
82  * Also called if found_codec returned 0 but
83  * the codec couldn't initialise. */
85  /* If found_codec returned 0, and the codec
86  * could be initialised, this is called. */
88 };
89 
90 /* return 0 on success, -EEXIST if another fabric is
91  * registered, -EALREADY if the same fabric is registered.
92  * Passing NULL can be used to test for the presence
93  * of another fabric, if -EALREADY is returned there is
94  * no other fabric present.
95  * In the case that the function returns -EALREADY
96  * and the fabric passed is not NULL, all codecs
97  * that are not assigned yet are passed to the fabric
98  * again for reconsideration. */
99 extern int
101 
102 /* it is vital to call this when the fabric exits!
103  * When calling, the remove_codec will be called
104  * for all codecs, unless it is NULL. */
105 extern void
107 
108 /* if for some reason you want to get rid of a codec
109  * before the fabric is removed, use this.
110  * Note that remove_codec is called for it! */
111 extern void
113 
114 /* alsa help methods */
115 struct aoa_card {
117 };
118 
120  void * device_data, struct snd_device_ops * ops);
121 extern struct snd_card *aoa_get_card(void);
122 extern int aoa_snd_ctl_add(struct snd_kcontrol* control);
123 
124 /* GPIO stuff */
125 extern struct gpio_methods *pmf_gpio_methods;
126 extern struct gpio_methods *ftr_gpio_methods;
127 /* extern struct gpio_methods *map_gpio_methods; */
128 
129 #endif /* __AOA_H */