Linux Kernel  3.7.1
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vga.h
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1 /*
2  * Access to VGA videoram
3  *
4  * (c) 1998 Martin Mares <[email protected]>
5  */
6 #ifndef _ASM_VGA_H
7 #define _ASM_VGA_H
8 
9 #include <asm/byteorder.h>
10 
11 /*
12  * On the PC, we can just recalculate addresses and then
13  * access the videoram directly without any black magic.
14  */
15 
16 #define VGA_MAP_MEM(x, s) (0xb0000000L + (unsigned long)(x))
17 
18 #define vga_readb(x) (*(x))
19 #define vga_writeb(x, y) (*(y) = (x))
20 
21 #define VT_BUF_HAVE_RW
22 /*
23  * These are only needed for supporting VGA or MDA text mode, which use little
24  * endian byte ordering.
25  * In other cases, we can optimize by using native byte ordering and
26  * <linux/vt_buffer.h> has already done the right job for us.
27  */
28 
29 #undef scr_writew
30 #undef scr_readw
31 
32 static inline void scr_writew(u16 val, volatile u16 *addr)
33 {
34  *addr = cpu_to_le16(val);
35 }
36 
37 static inline u16 scr_readw(volatile const u16 *addr)
38 {
39  return le16_to_cpu(*addr);
40 }
41 
42 #define scr_memcpyw(d, s, c) memcpy(d, s, c)
43 #define scr_memmovew(d, s, c) memmove(d, s, c)
44 #define VT_BUF_HAVE_MEMCPYW
45 #define VT_BUF_HAVE_MEMMOVEW
46 
47 #endif /* _ASM_VGA_H */