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grip.c
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1 /*
2  * Copyright (c) 1998-2001 Vojtech Pavlik
3  */
4 
5 /*
6  * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
7  */
8 
9 /*
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23  *
24  * Should you need to contact me, the author, you can do so either by
25  * e-mail - mail your message to <[email protected]>, or by paper mail:
26  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
27  */
28 
29 #include <linux/kernel.h>
30 #include <linux/module.h>
31 #include <linux/init.h>
32 #include <linux/slab.h>
33 #include <linux/gameport.h>
34 #include <linux/input.h>
35 #include <linux/jiffies.h>
36 
37 #define DRIVER_DESC "Gravis GrIP protocol joystick driver"
38 
39 MODULE_AUTHOR("Vojtech Pavlik <[email protected]>");
41 MODULE_LICENSE("GPL");
42 
43 #define GRIP_MODE_GPP 1
44 #define GRIP_MODE_BD 2
45 #define GRIP_MODE_XT 3
46 #define GRIP_MODE_DC 4
47 
48 #define GRIP_LENGTH_GPP 24
49 #define GRIP_STROBE_GPP 200 /* 200 us */
50 #define GRIP_LENGTH_XT 4
51 #define GRIP_STROBE_XT 64 /* 64 us */
52 #define GRIP_MAX_CHUNKS_XT 10
53 #define GRIP_MAX_BITS_XT 30
54 
55 struct grip {
56  struct gameport *gameport;
57  struct input_dev *dev[2];
58  unsigned char mode[2];
59  int reads;
60  int bads;
61  char phys[2][32];
62 };
63 
64 static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
65 static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
66 static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
67 static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
68 
69 static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
70 static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
71 static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
72 static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
73 
74 static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
75  "Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
76 static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
77 static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
78 static char grip_anx[] = { 0, 0, 3, 5, 5 };
79 static char grip_cen[] = { 0, 0, 2, 2, 4 };
80 
81 /*
82  * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
83  */
84 
85 static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
86 {
87  unsigned long flags;
88  unsigned char u, v;
89  unsigned int t;
90  int i;
91 
92  int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
93 
94  data[0] = 0;
95  t = strobe;
96  i = 0;
97 
98  local_irq_save(flags);
99 
100  v = gameport_read(gameport) >> shift;
101 
102  do {
103  t--;
104  u = v; v = (gameport_read(gameport) >> shift) & 3;
105  if (~v & u & 1) {
106  data[0] |= (v >> 1) << i++;
107  t = strobe;
108  }
109  } while (i < GRIP_LENGTH_GPP && t > 0);
110 
111  local_irq_restore(flags);
112 
113  if (i < GRIP_LENGTH_GPP) return -1;
114 
115  for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
116  data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
117 
118  return -(i == GRIP_LENGTH_GPP);
119 }
120 
121 /*
122  * grip_xt_read_packet() reads a Gravis Xterminator packet.
123  */
124 
125 static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
126 {
127  unsigned int i, j, buf, crc;
128  unsigned char u, v, w;
129  unsigned long flags;
130  unsigned int t;
131  char status;
132 
133  int strobe = gameport_time(gameport, GRIP_STROBE_XT);
134 
135  data[0] = data[1] = data[2] = data[3] = 0;
136  status = buf = i = j = 0;
137  t = strobe;
138 
139  local_irq_save(flags);
140 
141  v = w = (gameport_read(gameport) >> shift) & 3;
142 
143  do {
144  t--;
145  u = (gameport_read(gameport) >> shift) & 3;
146 
147  if (u ^ v) {
148 
149  if ((u ^ v) & 1) {
150  buf = (buf << 1) | (u >> 1);
151  t = strobe;
152  i++;
153  } else
154 
155  if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
156  if (i == 20) {
157  crc = buf ^ (buf >> 7) ^ (buf >> 14);
158  if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
159  data[buf >> 18] = buf >> 4;
160  status |= 1 << (buf >> 18);
161  }
162  j++;
163  }
164  t = strobe;
165  buf = 0;
166  i = 0;
167  }
168  w = v;
169  v = u;
170  }
171 
172  } while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
173 
174  local_irq_restore(flags);
175 
176  return -(status != 0xf);
177 }
178 
179 /*
180  * grip_timer() repeatedly polls the joysticks and generates events.
181  */
182 
183 static void grip_poll(struct gameport *gameport)
184 {
185  struct grip *grip = gameport_get_drvdata(gameport);
186  unsigned int data[GRIP_LENGTH_XT];
187  struct input_dev *dev;
188  int i, j;
189 
190  for (i = 0; i < 2; i++) {
191 
192  dev = grip->dev[i];
193  if (!dev)
194  continue;
195 
196  grip->reads++;
197 
198  switch (grip->mode[i]) {
199 
200  case GRIP_MODE_GPP:
201 
202  if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
203  grip->bads++;
204  break;
205  }
206 
207  input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
208  input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
209 
210  for (j = 0; j < 12; j++)
211  if (grip_btn_gpp[j])
212  input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
213 
214  break;
215 
216  case GRIP_MODE_BD:
217 
218  if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
219  grip->bads++;
220  break;
221  }
222 
223  input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
224  input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
225  input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
226 
227  input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
228  input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
229 
230  for (j = 0; j < 5; j++)
231  input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
232 
233  break;
234 
235  case GRIP_MODE_XT:
236 
237  if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
238  grip->bads++;
239  break;
240  }
241 
242  input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
243  input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
244  input_report_abs(dev, ABS_BRAKE, (data[1] >> 2) & 0x3f);
245  input_report_abs(dev, ABS_GAS, (data[1] >> 8) & 0x3f);
246  input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
247 
248  input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
249  input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
250  input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
251  input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
252 
253  for (j = 0; j < 11; j++)
254  input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
255  break;
256 
257  case GRIP_MODE_DC:
258 
259  if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
260  grip->bads++;
261  break;
262  }
263 
264  input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
265  input_report_abs(dev, ABS_Y, (data[0] >> 8) & 0x3f);
266  input_report_abs(dev, ABS_RX, (data[1] >> 2) & 0x3f);
267  input_report_abs(dev, ABS_RY, (data[1] >> 8) & 0x3f);
268  input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
269 
270  input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
271  input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
272 
273  for (j = 0; j < 9; j++)
274  input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
275  break;
276 
277 
278  }
279 
280  input_sync(dev);
281  }
282 }
283 
284 static int grip_open(struct input_dev *dev)
285 {
286  struct grip *grip = input_get_drvdata(dev);
287 
289  return 0;
290 }
291 
292 static void grip_close(struct input_dev *dev)
293 {
294  struct grip *grip = input_get_drvdata(dev);
295 
297 }
298 
299 static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
300 {
301  struct grip *grip;
302  struct input_dev *input_dev;
303  unsigned int data[GRIP_LENGTH_XT];
304  int i, j, t;
305  int err;
306 
307  if (!(grip = kzalloc(sizeof(struct grip), GFP_KERNEL)))
308  return -ENOMEM;
309 
310  grip->gameport = gameport;
311 
312  gameport_set_drvdata(gameport, grip);
313 
314  err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
315  if (err)
316  goto fail1;
317 
318  for (i = 0; i < 2; i++) {
319  if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
320  grip->mode[i] = GRIP_MODE_GPP;
321  continue;
322  }
323  if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
324  if (!(data[3] & 7)) {
325  grip->mode[i] = GRIP_MODE_BD;
326  continue;
327  }
328  if (!(data[2] & 0xf0)) {
329  grip->mode[i] = GRIP_MODE_XT;
330  continue;
331  }
332  grip->mode[i] = GRIP_MODE_DC;
333  continue;
334  }
335  }
336 
337  if (!grip->mode[0] && !grip->mode[1]) {
338  err = -ENODEV;
339  goto fail2;
340  }
341 
342  gameport_set_poll_handler(gameport, grip_poll);
343  gameport_set_poll_interval(gameport, 20);
344 
345  for (i = 0; i < 2; i++) {
346  if (!grip->mode[i])
347  continue;
348 
349  grip->dev[i] = input_dev = input_allocate_device();
350  if (!input_dev) {
351  err = -ENOMEM;
352  goto fail3;
353  }
354 
355  snprintf(grip->phys[i], sizeof(grip->phys[i]),
356  "%s/input%d", gameport->phys, i);
357 
358  input_dev->name = grip_name[grip->mode[i]];
359  input_dev->phys = grip->phys[i];
360  input_dev->id.bustype = BUS_GAMEPORT;
361  input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
362  input_dev->id.product = grip->mode[i];
363  input_dev->id.version = 0x0100;
364  input_dev->dev.parent = &gameport->dev;
365 
366  input_set_drvdata(input_dev, grip);
367 
368  input_dev->open = grip_open;
369  input_dev->close = grip_close;
370 
371  input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
372 
373  for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
374 
375  if (j < grip_cen[grip->mode[i]])
376  input_set_abs_params(input_dev, t, 14, 52, 1, 2);
377  else if (j < grip_anx[grip->mode[i]])
378  input_set_abs_params(input_dev, t, 3, 57, 1, 0);
379  else
380  input_set_abs_params(input_dev, t, -1, 1, 0, 0);
381  }
382 
383  for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
384  if (t > 0)
385  set_bit(t, input_dev->keybit);
386 
387  err = input_register_device(grip->dev[i]);
388  if (err)
389  goto fail4;
390  }
391 
392  return 0;
393 
394  fail4: input_free_device(grip->dev[i]);
395  fail3: while (--i >= 0)
396  if (grip->dev[i])
397  input_unregister_device(grip->dev[i]);
398  fail2: gameport_close(gameport);
399  fail1: gameport_set_drvdata(gameport, NULL);
400  kfree(grip);
401  return err;
402 }
403 
404 static void grip_disconnect(struct gameport *gameport)
405 {
406  struct grip *grip = gameport_get_drvdata(gameport);
407  int i;
408 
409  for (i = 0; i < 2; i++)
410  if (grip->dev[i])
411  input_unregister_device(grip->dev[i]);
412  gameport_close(gameport);
413  gameport_set_drvdata(gameport, NULL);
414  kfree(grip);
415 }
416 
417 static struct gameport_driver grip_drv = {
418  .driver = {
419  .name = "grip",
420  .owner = THIS_MODULE,
421  },
422  .description = DRIVER_DESC,
423  .connect = grip_connect,
424  .disconnect = grip_disconnect,
425 };
426 
427 module_gameport_driver(grip_drv);