Go to the documentation of this file. 1 #ifndef _UAPI_LINUX_FB_H
2 #define _UAPI_LINUX_FB_H
4 #include <linux/types.h>
13 #define FBIOGET_VSCREENINFO 0x4600
14 #define FBIOPUT_VSCREENINFO 0x4601
15 #define FBIOGET_FSCREENINFO 0x4602
16 #define FBIOGETCMAP 0x4604
17 #define FBIOPUTCMAP 0x4605
18 #define FBIOPAN_DISPLAY 0x4606
20 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
26 #define FBIOGET_CON2FBMAP 0x460F
27 #define FBIOPUT_CON2FBMAP 0x4610
28 #define FBIOBLANK 0x4611
29 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
30 #define FBIO_ALLOC 0x4613
31 #define FBIO_FREE 0x4614
32 #define FBIOGET_GLYPH 0x4615
33 #define FBIOGET_HWCINFO 0x4616
34 #define FBIOPUT_MODEINFO 0x4617
35 #define FBIOGET_DISPINFO 0x4618
36 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
38 #define FB_TYPE_PACKED_PIXELS 0
39 #define FB_TYPE_PLANES 1
40 #define FB_TYPE_INTERLEAVED_PLANES 2
41 #define FB_TYPE_TEXT 3
42 #define FB_TYPE_VGA_PLANES 4
43 #define FB_TYPE_FOURCC 5
45 #define FB_AUX_TEXT_MDA 0
46 #define FB_AUX_TEXT_CGA 1
47 #define FB_AUX_TEXT_S3_MMIO 2
48 #define FB_AUX_TEXT_MGA_STEP16 3
49 #define FB_AUX_TEXT_MGA_STEP8 4
50 #define FB_AUX_TEXT_SVGA_GROUP 8
51 #define FB_AUX_TEXT_SVGA_MASK 7
52 #define FB_AUX_TEXT_SVGA_STEP2 8
53 #define FB_AUX_TEXT_SVGA_STEP4 9
54 #define FB_AUX_TEXT_SVGA_STEP8 10
55 #define FB_AUX_TEXT_SVGA_STEP16 11
56 #define FB_AUX_TEXT_SVGA_LAST 15
58 #define FB_AUX_VGA_PLANES_VGA4 0
59 #define FB_AUX_VGA_PLANES_CFB4 1
60 #define FB_AUX_VGA_PLANES_CFB8 2
62 #define FB_VISUAL_MONO01 0
63 #define FB_VISUAL_MONO10 1
64 #define FB_VISUAL_TRUECOLOR 2
65 #define FB_VISUAL_PSEUDOCOLOR 3
66 #define FB_VISUAL_DIRECTCOLOR 4
67 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5
68 #define FB_VISUAL_FOURCC 6
70 #define FB_ACCEL_NONE 0
71 #define FB_ACCEL_ATARIBLITT 1
72 #define FB_ACCEL_AMIGABLITT 2
73 #define FB_ACCEL_S3_TRIO64 3
74 #define FB_ACCEL_NCR_77C32BLT 4
75 #define FB_ACCEL_S3_VIRGE 5
76 #define FB_ACCEL_ATI_MACH64GX 6
77 #define FB_ACCEL_DEC_TGA 7
78 #define FB_ACCEL_ATI_MACH64CT 8
79 #define FB_ACCEL_ATI_MACH64VT 9
80 #define FB_ACCEL_ATI_MACH64GT 10
81 #define FB_ACCEL_SUN_CREATOR 11
82 #define FB_ACCEL_SUN_CGSIX 12
83 #define FB_ACCEL_SUN_LEO 13
84 #define FB_ACCEL_IMS_TWINTURBO 14
85 #define FB_ACCEL_3DLABS_PERMEDIA2 15
86 #define FB_ACCEL_MATROX_MGA2064W 16
87 #define FB_ACCEL_MATROX_MGA1064SG 17
88 #define FB_ACCEL_MATROX_MGA2164W 18
89 #define FB_ACCEL_MATROX_MGA2164W_AGP 19
90 #define FB_ACCEL_MATROX_MGAG100 20
91 #define FB_ACCEL_MATROX_MGAG200 21
92 #define FB_ACCEL_SUN_CG14 22
93 #define FB_ACCEL_SUN_BWTWO 23
94 #define FB_ACCEL_SUN_CGTHREE 24
95 #define FB_ACCEL_SUN_TCX 25
96 #define FB_ACCEL_MATROX_MGAG400 26
97 #define FB_ACCEL_NV3 27
98 #define FB_ACCEL_NV4 28
99 #define FB_ACCEL_NV5 29
100 #define FB_ACCEL_CT_6555x 30
101 #define FB_ACCEL_3DFX_BANSHEE 31
102 #define FB_ACCEL_ATI_RAGE128 32
103 #define FB_ACCEL_IGS_CYBER2000 33
104 #define FB_ACCEL_IGS_CYBER2010 34
105 #define FB_ACCEL_IGS_CYBER5000 35
106 #define FB_ACCEL_SIS_GLAMOUR 36
107 #define FB_ACCEL_3DLABS_PERMEDIA3 37
108 #define FB_ACCEL_ATI_RADEON 38
109 #define FB_ACCEL_I810 39
110 #define FB_ACCEL_SIS_GLAMOUR_2 40
111 #define FB_ACCEL_SIS_XABRE 41
112 #define FB_ACCEL_I830 42
113 #define FB_ACCEL_NV_10 43
114 #define FB_ACCEL_NV_20 44
115 #define FB_ACCEL_NV_30 45
116 #define FB_ACCEL_NV_40 46
117 #define FB_ACCEL_XGI_VOLARI_V 47
118 #define FB_ACCEL_XGI_VOLARI_Z 48
119 #define FB_ACCEL_OMAP1610 49
120 #define FB_ACCEL_TRIDENT_TGUI 50
121 #define FB_ACCEL_TRIDENT_3DIMAGE 51
122 #define FB_ACCEL_TRIDENT_BLADE3D 52
123 #define FB_ACCEL_TRIDENT_BLADEXP 53
124 #define FB_ACCEL_CIRRUS_ALPINE 53
125 #define FB_ACCEL_NEOMAGIC_NM2070 90
126 #define FB_ACCEL_NEOMAGIC_NM2090 91
127 #define FB_ACCEL_NEOMAGIC_NM2093 92
128 #define FB_ACCEL_NEOMAGIC_NM2097 93
129 #define FB_ACCEL_NEOMAGIC_NM2160 94
130 #define FB_ACCEL_NEOMAGIC_NM2200 95
131 #define FB_ACCEL_NEOMAGIC_NM2230 96
132 #define FB_ACCEL_NEOMAGIC_NM2360 97
133 #define FB_ACCEL_NEOMAGIC_NM2380 98
134 #define FB_ACCEL_PXA3XX 99
136 #define FB_ACCEL_SAVAGE4 0x80
137 #define FB_ACCEL_SAVAGE3D 0x81
138 #define FB_ACCEL_SAVAGE3D_MV 0x82
139 #define FB_ACCEL_SAVAGE2000 0x83
140 #define FB_ACCEL_SAVAGE_MX_MV 0x84
141 #define FB_ACCEL_SAVAGE_MX 0x85
142 #define FB_ACCEL_SAVAGE_IX_MV 0x86
143 #define FB_ACCEL_SAVAGE_IX 0x87
144 #define FB_ACCEL_PROSAVAGE_PM 0x88
145 #define FB_ACCEL_PROSAVAGE_KM 0x89
146 #define FB_ACCEL_S3TWISTER_P 0x8a
147 #define FB_ACCEL_S3TWISTER_K 0x8b
148 #define FB_ACCEL_SUPERSAVAGE 0x8c
149 #define FB_ACCEL_PROSAVAGE_DDR 0x8d
150 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e
152 #define FB_ACCEL_PUV3_UNIGFX 0xa0
154 #define FB_CAP_FOURCC 1
194 #define FB_NONSTD_HAM 1
195 #define FB_NONSTD_REV_PIX_IN_B 2
197 #define FB_ACTIVATE_NOW 0
198 #define FB_ACTIVATE_NXTOPEN 1
199 #define FB_ACTIVATE_TEST 2
200 #define FB_ACTIVATE_MASK 15
202 #define FB_ACTIVATE_VBL 16
203 #define FB_CHANGE_CMAP_VBL 32
204 #define FB_ACTIVATE_ALL 64
205 #define FB_ACTIVATE_FORCE 128
206 #define FB_ACTIVATE_INV_MODE 256
208 #define FB_ACCELF_TEXT 1
210 #define FB_SYNC_HOR_HIGH_ACT 1
211 #define FB_SYNC_VERT_HIGH_ACT 2
212 #define FB_SYNC_EXT 4
213 #define FB_SYNC_COMP_HIGH_ACT 8
214 #define FB_SYNC_BROADCAST 16
217 #define FB_SYNC_ON_GREEN 32
219 #define FB_VMODE_NONINTERLACED 0
220 #define FB_VMODE_INTERLACED 1
221 #define FB_VMODE_DOUBLE 2
222 #define FB_VMODE_ODD_FLD_FIRST 4
223 #define FB_VMODE_MASK 255
225 #define FB_VMODE_YWRAP 256
226 #define FB_VMODE_SMOOTH_XPAN 512
227 #define FB_VMODE_CONUPDATE 512
232 #define FB_ROTATE_UR 0
233 #define FB_ROTATE_CW 1
234 #define FB_ROTATE_UD 2
235 #define FB_ROTATE_CCW 3
237 #define PICOS2KHZ(a) (1000000000UL/(a))
238 #define KHZ2PICOS(a) (1000000000UL/(a))
295 #define VESA_NO_BLANKING 0
296 #define VESA_VSYNC_SUSPEND 1
297 #define VESA_HSYNC_SUSPEND 2
298 #define VESA_POWERDOWN 3
318 #define FB_VBLANK_VBLANKING 0x001
319 #define FB_VBLANK_HBLANKING 0x002
320 #define FB_VBLANK_HAVE_VBLANK 0x004
321 #define FB_VBLANK_HAVE_HBLANK 0x008
322 #define FB_VBLANK_HAVE_COUNT 0x010
323 #define FB_VBLANK_HAVE_VCOUNT 0x020
324 #define FB_VBLANK_HAVE_HCOUNT 0x040
325 #define FB_VBLANK_VSYNCING 0x080
326 #define FB_VBLANK_HAVE_VSYNC 0x100
374 #define FB_CUR_SETIMAGE 0x01
375 #define FB_CUR_SETPOS 0x02
376 #define FB_CUR_SETHOT 0x04
377 #define FB_CUR_SETCMAP 0x08
378 #define FB_CUR_SETSHAPE 0x10
379 #define FB_CUR_SETSIZE 0x20
380 #define FB_CUR_SETALL 0xFF
395 #ifdef CONFIG_FB_BACKLIGHT
397 #define FB_BACKLIGHT_LEVELS 128
398 #define FB_BACKLIGHT_MAX 0xFF