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mach64_accel.c
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1 
2 /*
3  * ATI Mach64 Hardware Acceleration
4  */
5 
6 #include <linux/delay.h>
7 #include <linux/fb.h>
8 #include <video/mach64.h>
9 #include "atyfb.h"
10 
11  /*
12  * Generic Mach64 routines
13  */
14 
15 /* this is for DMA GUI engine! work in progress */
16 typedef struct {
22 
23 #define LAST_DESCRIPTOR (1 << 31)
24 #define SYSTEM_TO_FRAME_BUFFER 0
25 
26 static u32 rotation24bpp(u32 dx, u32 direction)
27 {
28  u32 rotation;
29  if (direction & DST_X_LEFT_TO_RIGHT) {
30  rotation = (dx / 4) % 6;
31  } else {
32  rotation = ((dx + 2) / 4) % 6;
33  }
34 
35  return ((rotation << 8) | DST_24_ROTATION_ENABLE);
36 }
37 
38 void aty_reset_engine(const struct atyfb_par *par)
39 {
40  /* reset engine */
44  /* enable engine */
47  /* ensure engine is not locked up by clearing any FIFO or */
48  /* HOST errors */
51 }
52 
53 static void reset_GTC_3D_engine(const struct atyfb_par *par)
54 {
55  aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
57  aty_st_le32(SETUP_CNTL, 0x00, par);
59  aty_st_le32(SCALE_3D_CNTL, 0x00, par);
61 }
62 
63 void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
64 {
65  u32 pitch_value;
66  u32 vxres;
67 
68  /* determine modal information from global mode structure */
69  pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
70  vxres = info->var.xres_virtual;
71 
72  if (info->var.bits_per_pixel == 24) {
73  /* In 24 bpp, the engine is in 8 bpp - this requires that all */
74  /* horizontal coordinates and widths must be adjusted */
75  pitch_value *= 3;
76  vxres *= 3;
77  }
78 
79  /* On GTC (RagePro), we need to reset the 3D engine before */
80  if (M64_HAS(RESET_3D))
81  reset_GTC_3D_engine(par);
82 
83  /* Reset engine, enable, and clear any engine errors */
84  aty_reset_engine(par);
85  /* Ensure that vga page pointers are set to zero - the upper */
86  /* page pointers are set to 1 to handle overflows in the */
87  /* lower page */
88  aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
89  aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
90 
91  /* ---- Setup standard engine context ---- */
92 
93  /* All GUI registers here are FIFOed - therefore, wait for */
94  /* the appropriate number of empty FIFO entries */
95  wait_for_fifo(14, par);
96 
97  /* enable all registers to be loaded for context loads */
98  aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
99 
100  /* set destination pitch to modal pitch, set offset to zero */
101  aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
102 
103  /* zero these registers (set them to a known state) */
104  aty_st_le32(DST_Y_X, 0, par);
105  aty_st_le32(DST_HEIGHT, 0, par);
106  aty_st_le32(DST_BRES_ERR, 0, par);
107  aty_st_le32(DST_BRES_INC, 0, par);
108  aty_st_le32(DST_BRES_DEC, 0, par);
109 
110  /* set destination drawing attributes */
112  DST_X_LEFT_TO_RIGHT, par);
113 
114  /* set source pitch to modal pitch, set offset to zero */
115  aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
116 
117  /* set these registers to a known state */
118  aty_st_le32(SRC_Y_X, 0, par);
120  aty_st_le32(SRC_Y_X_START, 0, par);
122 
123  /* set source pixel retrieving attributes */
125 
126  /* set host attributes */
127  wait_for_fifo(13, par);
128  aty_st_le32(HOST_CNTL, 0, par);
129 
130  /* set pattern attributes */
131  aty_st_le32(PAT_REG0, 0, par);
132  aty_st_le32(PAT_REG1, 0, par);
133  aty_st_le32(PAT_CNTL, 0, par);
134 
135  /* set scissors to modal size */
136  aty_st_le32(SC_LEFT, 0, par);
137  aty_st_le32(SC_TOP, 0, par);
138  aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
139  aty_st_le32(SC_RIGHT, vxres - 1, par);
140 
141  /* set background color to minimum value (usually BLACK) */
142  aty_st_le32(DP_BKGD_CLR, 0, par);
143 
144  /* set foreground color to maximum value (usually WHITE) */
145  aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
146 
147  /* set write mask to effect all pixel bits */
148  aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
149 
150  /* set foreground mix to overpaint and background mix to */
151  /* no-effect */
153 
154  /* set primary source pixel channel to foreground color */
155  /* register */
157 
158  /* set compare functionality to false (no-effect on */
159  /* destination) */
160  wait_for_fifo(3, par);
161  aty_st_le32(CLR_CMP_CLR, 0, par);
162  aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
163  aty_st_le32(CLR_CMP_CNTL, 0, par);
164 
165  /* set pixel depth */
166  wait_for_fifo(2, par);
167  aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
168  aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
169 
170  wait_for_fifo(5, par);
171  aty_st_le32(SCALE_3D_CNTL, 0, par);
172  aty_st_le32(Z_CNTL, 0, par);
174  par);
175  aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
176 
177  /* insure engine is idle before leaving */
178  wait_for_idle(par);
179 }
180 
181  /*
182  * Accelerated functions
183  */
184 
185 static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
186  struct atyfb_par *par)
187 {
188  /* perform rectangle fill */
189  wait_for_fifo(2, par);
190  aty_st_le32(DST_Y_X, (x << 16) | y, par);
191  aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
192  par->blitter_may_be_busy = 1;
193 }
194 
195 void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
196 {
197  struct atyfb_par *par = (struct atyfb_par *) info->par;
198  u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
199  u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
200 
201  if (par->asleep)
202  return;
203  if (!area->width || !area->height)
204  return;
205  if (!par->accel_flags) {
206  cfb_copyarea(info, area);
207  return;
208  }
209 
210  if (info->var.bits_per_pixel == 24) {
211  /* In 24 bpp, the engine is in 8 bpp - this requires that all */
212  /* horizontal coordinates and widths must be adjusted */
213  sx *= 3;
214  dx *= 3;
215  width *= 3;
216  }
217 
218  if (area->sy < area->dy) {
219  dy += area->height - 1;
220  sy += area->height - 1;
221  } else
223 
224  if (sx < dx) {
225  dx += width - 1;
226  sx += width - 1;
227  } else
229 
230  if (info->var.bits_per_pixel == 24) {
231  rotation = rotation24bpp(dx, direction);
232  }
233 
234  wait_for_fifo(4, par);
236  aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
237  aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
238  aty_st_le32(DST_CNTL, direction | rotation, par);
239  draw_rect(dx, dy, width, area->height, par);
240 }
241 
242 void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
243 {
244  struct atyfb_par *par = (struct atyfb_par *) info->par;
245  u32 color, dx = rect->dx, width = rect->width, rotation = 0;
246 
247  if (par->asleep)
248  return;
249  if (!rect->width || !rect->height)
250  return;
251  if (!par->accel_flags) {
252  cfb_fillrect(info, rect);
253  return;
254  }
255 
256  if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
257  info->fix.visual == FB_VISUAL_DIRECTCOLOR)
258  color = ((u32 *)(info->pseudo_palette))[rect->color];
259  else
260  color = rect->color;
261 
262  if (info->var.bits_per_pixel == 24) {
263  /* In 24 bpp, the engine is in 8 bpp - this requires that all */
264  /* horizontal coordinates and widths must be adjusted */
265  dx *= 3;
266  width *= 3;
267  rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
268  }
269 
270  wait_for_fifo(3, par);
271  aty_st_le32(DP_FRGD_CLR, color, par);
274  par);
277  DST_X_LEFT_TO_RIGHT | rotation, par);
278  draw_rect(dx, rect->dy, width, rect->height, par);
279 }
280 
281 void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
282 {
283  struct atyfb_par *par = (struct atyfb_par *) info->par;
284  u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
285  u32 pix_width_save, pix_width, host_cntl, rotation = 0, src, mix;
286 
287  if (par->asleep)
288  return;
289  if (!image->width || !image->height)
290  return;
291  if (!par->accel_flags ||
292  (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
293  cfb_imageblit(info, image);
294  return;
295  }
296 
297  pix_width = pix_width_save = aty_ld_le32(DP_PIX_WIDTH, par);
298  host_cntl = aty_ld_le32(HOST_CNTL, par) | HOST_BYTE_ALIGN;
299 
300  switch (image->depth) {
301  case 1:
302  pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
303  pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
304  break;
305  case 4:
306  pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
307  pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
308  break;
309  case 8:
310  pix_width &= ~HOST_MASK;
311  pix_width |= HOST_8BPP;
312  break;
313  case 15:
314  pix_width &= ~HOST_MASK;
315  pix_width |= HOST_15BPP;
316  break;
317  case 16:
318  pix_width &= ~HOST_MASK;
319  pix_width |= HOST_16BPP;
320  break;
321  case 24:
322  pix_width &= ~HOST_MASK;
323  pix_width |= HOST_24BPP;
324  break;
325  case 32:
326  pix_width &= ~HOST_MASK;
327  pix_width |= HOST_32BPP;
328  break;
329  }
330 
331  if (info->var.bits_per_pixel == 24) {
332  /* In 24 bpp, the engine is in 8 bpp - this requires that all */
333  /* horizontal coordinates and widths must be adjusted */
334  dx *= 3;
335  width *= 3;
336 
337  rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
338 
339  pix_width &= ~DST_MASK;
340  pix_width |= DST_8BPP;
341 
342  /*
343  * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
344  * this hwaccelerated triple has an issue with not aligned data
345  */
346  if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
347  pix_width |= DP_HOST_TRIPLE_EN;
348  }
349 
350  if (image->depth == 1) {
351  u32 fg, bg;
352  if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
353  info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
354  fg = ((u32*)(info->pseudo_palette))[image->fg_color];
355  bg = ((u32*)(info->pseudo_palette))[image->bg_color];
356  } else {
357  fg = image->fg_color;
358  bg = image->bg_color;
359  }
360 
361  wait_for_fifo(2, par);
362  aty_st_le32(DP_BKGD_CLR, bg, par);
363  aty_st_le32(DP_FRGD_CLR, fg, par);
366  } else {
369  }
370 
371  wait_for_fifo(6, par);
372  aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
373  aty_st_le32(DP_PIX_WIDTH, pix_width, par);
374  aty_st_le32(DP_MIX, mix, par);
375  aty_st_le32(DP_SRC, src, par);
376  aty_st_le32(HOST_CNTL, host_cntl, par);
378 
379  draw_rect(dx, dy, width, image->height, par);
380  src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
381 
382  /* manual triple each pixel */
383  if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
384  int inbit, outbit, mult24, byte_id_in_dword, width;
385  u8 *pbitmapin = (u8*)image->data, *pbitmapout;
386  u32 hostdword;
387 
388  for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
389  for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
390  byte_id_in_dword < 4 && src_bytes;
391  byte_id_in_dword++, pbitmapout++) {
392  for (outbit = 7; outbit >= 0; outbit--) {
393  *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
394  mult24++;
395  /* next bit */
396  if (mult24 == 3) {
397  mult24 = 0;
398  inbit--;
399  width--;
400  }
401 
402  /* next byte */
403  if (inbit < 0 || width == 0) {
404  src_bytes--;
405  pbitmapin++;
406  inbit = 7;
407 
408  if (width == 0) {
409  width = image->width;
410  outbit = 0;
411  }
412  }
413  }
414  }
415  wait_for_fifo(1, par);
416  aty_st_le32(HOST_DATA0, hostdword, par);
417  }
418  } else {
419  u32 *pbitmap, dwords = (src_bytes + 3) / 4;
420  for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
421  wait_for_fifo(1, par);
422  aty_st_le32(HOST_DATA0, le32_to_cpup(pbitmap), par);
423  }
424  }
425 
426  /* restore pix_width */
427  wait_for_fifo(1, par);
428  aty_st_le32(DP_PIX_WIDTH, pix_width_save, par);
429 }