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mapper.c
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1 
2 #ifdef __KERNEL__
3 # include <linux/string.h>
4 # include <linux/slab.h>
5 # include <linux/bug.h>
6 # include <linux/kernel.h>
7 # ifndef dprintk
8 # define dprintk(args...)
9 # endif
10 #else
11 # include <string.h>
12 # include <stdio.h>
13 # include <stdlib.h>
14 # include <assert.h>
15 # define BUG_ON(x) assert(!(x))
16 # define dprintk(args...) /* printf(args) */
17 # define kmalloc(x, f) malloc(x)
18 # define kfree(x) free(x)
19 #endif
20 
21 #include <linux/crush/crush.h>
22 #include <linux/crush/hash.h>
23 #include <linux/crush/mapper.h>
24 
25 /*
26  * Implement the core CRUSH mapping algorithm.
27  */
28 
36 int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
37 {
38  __u32 i;
39 
40  for (i = 0; i < map->max_rules; i++) {
41  if (map->rules[i] &&
42  map->rules[i]->mask.ruleset == ruleset &&
43  map->rules[i]->mask.type == type &&
44  map->rules[i]->mask.min_size <= size &&
45  map->rules[i]->mask.max_size >= size)
46  return i;
47  }
48  return -1;
49 }
50 
51 
52 /*
53  * bucket choose methods
54  *
55  * For each bucket algorithm, we have a "choose" method that, given a
56  * crush input @x and replica position (usually, position in output set) @r,
57  * will produce an item in the bucket.
58  */
59 
60 /*
61  * Choose based on a random permutation of the bucket.
62  *
63  * We used to use some prime number arithmetic to do this, but it
64  * wasn't very random, and had some other bad behaviors. Instead, we
65  * calculate an actual random permutation of the bucket members.
66  * Since this is expensive, we optimize for the r=0 case, which
67  * captures the vast majority of calls.
68  */
69 static int bucket_perm_choose(struct crush_bucket *bucket,
70  int x, int r)
71 {
72  unsigned int pr = r % bucket->size;
73  unsigned int i, s;
74 
75  /* start a new permutation if @x has changed */
76  if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
77  dprintk("bucket %d new x=%d\n", bucket->id, x);
78  bucket->perm_x = x;
79 
80  /* optimize common r=0 case */
81  if (pr == 0) {
82  s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
83  bucket->size;
84  bucket->perm[0] = s;
85  bucket->perm_n = 0xffff; /* magic value, see below */
86  goto out;
87  }
88 
89  for (i = 0; i < bucket->size; i++)
90  bucket->perm[i] = i;
91  bucket->perm_n = 0;
92  } else if (bucket->perm_n == 0xffff) {
93  /* clean up after the r=0 case above */
94  for (i = 1; i < bucket->size; i++)
95  bucket->perm[i] = i;
96  bucket->perm[bucket->perm[0]] = 0;
97  bucket->perm_n = 1;
98  }
99 
100  /* calculate permutation up to pr */
101  for (i = 0; i < bucket->perm_n; i++)
102  dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
103  while (bucket->perm_n <= pr) {
104  unsigned int p = bucket->perm_n;
105  /* no point in swapping the final entry */
106  if (p < bucket->size - 1) {
107  i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
108  (bucket->size - p);
109  if (i) {
110  unsigned int t = bucket->perm[p + i];
111  bucket->perm[p + i] = bucket->perm[p];
112  bucket->perm[p] = t;
113  }
114  dprintk(" perm_choose swap %d with %d\n", p, p+i);
115  }
116  bucket->perm_n++;
117  }
118  for (i = 0; i < bucket->size; i++)
119  dprintk(" perm_choose %d: %d\n", i, bucket->perm[i]);
120 
121  s = bucket->perm[pr];
122 out:
123  dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
124  bucket->size, x, r, pr, s);
125  return bucket->items[s];
126 }
127 
128 /* uniform */
129 static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
130  int x, int r)
131 {
132  return bucket_perm_choose(&bucket->h, x, r);
133 }
134 
135 /* list */
136 static int bucket_list_choose(struct crush_bucket_list *bucket,
137  int x, int r)
138 {
139  int i;
140 
141  for (i = bucket->h.size-1; i >= 0; i--) {
142  __u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
143  r, bucket->h.id);
144  w &= 0xffff;
145  dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
146  "sw %x rand %llx",
147  i, x, r, bucket->h.items[i], bucket->item_weights[i],
148  bucket->sum_weights[i], w);
149  w *= bucket->sum_weights[i];
150  w = w >> 16;
151  /*dprintk(" scaled %llx\n", w);*/
152  if (w < bucket->item_weights[i])
153  return bucket->h.items[i];
154  }
155 
156  dprintk("bad list sums for bucket %d\n", bucket->h.id);
157  return bucket->h.items[0];
158 }
159 
160 
161 /* (binary) tree */
162 static int height(int n)
163 {
164  int h = 0;
165  while ((n & 1) == 0) {
166  h++;
167  n = n >> 1;
168  }
169  return h;
170 }
171 
172 static int left(int x)
173 {
174  int h = height(x);
175  return x - (1 << (h-1));
176 }
177 
178 static int right(int x)
179 {
180  int h = height(x);
181  return x + (1 << (h-1));
182 }
183 
184 static int terminal(int x)
185 {
186  return x & 1;
187 }
188 
189 static int bucket_tree_choose(struct crush_bucket_tree *bucket,
190  int x, int r)
191 {
192  int n, l;
193  __u32 w;
194  __u64 t;
195 
196  /* start at root */
197  n = bucket->num_nodes >> 1;
198 
199  while (!terminal(n)) {
200  /* pick point in [0, w) */
201  w = bucket->node_weights[n];
202  t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
203  bucket->h.id) * (__u64)w;
204  t = t >> 32;
205 
206  /* descend to the left or right? */
207  l = left(n);
208  if (t < bucket->node_weights[l])
209  n = l;
210  else
211  n = right(n);
212  }
213 
214  return bucket->h.items[n >> 1];
215 }
216 
217 
218 /* straw */
219 
220 static int bucket_straw_choose(struct crush_bucket_straw *bucket,
221  int x, int r)
222 {
223  __u32 i;
224  int high = 0;
225  __u64 high_draw = 0;
226  __u64 draw;
227 
228  for (i = 0; i < bucket->h.size; i++) {
229  draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
230  draw &= 0xffff;
231  draw *= bucket->straws[i];
232  if (i == 0 || draw > high_draw) {
233  high = i;
234  high_draw = draw;
235  }
236  }
237  return bucket->h.items[high];
238 }
239 
240 static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
241 {
242  dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
243  BUG_ON(in->size == 0);
244  switch (in->alg) {
246  return bucket_uniform_choose((struct crush_bucket_uniform *)in,
247  x, r);
248  case CRUSH_BUCKET_LIST:
249  return bucket_list_choose((struct crush_bucket_list *)in,
250  x, r);
251  case CRUSH_BUCKET_TREE:
252  return bucket_tree_choose((struct crush_bucket_tree *)in,
253  x, r);
254  case CRUSH_BUCKET_STRAW:
255  return bucket_straw_choose((struct crush_bucket_straw *)in,
256  x, r);
257  default:
258  dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
259  return in->items[0];
260  }
261 }
262 
263 /*
264  * true if device is marked "out" (failed, fully offloaded)
265  * of the cluster
266  */
267 static int is_out(const struct crush_map *map, const __u32 *weight, int item, int x)
268 {
269  if (weight[item] >= 0x10000)
270  return 0;
271  if (weight[item] == 0)
272  return 1;
273  if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
274  < weight[item])
275  return 0;
276  return 1;
277 }
278 
292 static int crush_choose(const struct crush_map *map,
293  struct crush_bucket *bucket,
294  const __u32 *weight,
295  int x, int numrep, int type,
296  int *out, int outpos,
297  int firstn, int recurse_to_leaf,
298  int *out2)
299 {
300  int rep;
301  unsigned int ftotal, flocal;
302  int retry_descent, retry_bucket, skip_rep;
303  struct crush_bucket *in = bucket;
304  int r;
305  int i;
306  int item = 0;
307  int itemtype;
308  int collide, reject;
309 
310  dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
311  bucket->id, x, outpos, numrep);
312 
313  for (rep = outpos; rep < numrep; rep++) {
314  /* keep trying until we get a non-out, non-colliding item */
315  ftotal = 0;
316  skip_rep = 0;
317  do {
318  retry_descent = 0;
319  in = bucket; /* initial bucket */
320 
321  /* choose through intervening buckets */
322  flocal = 0;
323  do {
324  collide = 0;
325  retry_bucket = 0;
326  r = rep;
327  if (in->alg == CRUSH_BUCKET_UNIFORM) {
328  /* be careful */
329  if (firstn || (__u32)numrep >= in->size)
330  /* r' = r + f_total */
331  r += ftotal;
332  else if (in->size % numrep == 0)
333  /* r'=r+(n+1)*f_local */
334  r += (numrep+1) *
335  (flocal+ftotal);
336  else
337  /* r' = r + n*f_local */
338  r += numrep * (flocal+ftotal);
339  } else {
340  if (firstn)
341  /* r' = r + f_total */
342  r += ftotal;
343  else
344  /* r' = r + n*f_local */
345  r += numrep * (flocal+ftotal);
346  }
347 
348  /* bucket choose */
349  if (in->size == 0) {
350  reject = 1;
351  goto reject;
352  }
353  if (map->choose_local_fallback_tries > 0 &&
354  flocal >= (in->size>>1) &&
355  flocal > map->choose_local_fallback_tries)
356  item = bucket_perm_choose(in, x, r);
357  else
358  item = crush_bucket_choose(in, x, r);
359  if (item >= map->max_devices) {
360  dprintk(" bad item %d\n", item);
361  skip_rep = 1;
362  break;
363  }
364 
365  /* desired type? */
366  if (item < 0)
367  itemtype = map->buckets[-1-item]->type;
368  else
369  itemtype = 0;
370  dprintk(" item %d type %d\n", item, itemtype);
371 
372  /* keep going? */
373  if (itemtype != type) {
374  if (item >= 0 ||
375  (-1-item) >= map->max_buckets) {
376  dprintk(" bad item type %d\n", type);
377  skip_rep = 1;
378  break;
379  }
380  in = map->buckets[-1-item];
381  retry_bucket = 1;
382  continue;
383  }
384 
385  /* collision? */
386  for (i = 0; i < outpos; i++) {
387  if (out[i] == item) {
388  collide = 1;
389  break;
390  }
391  }
392 
393  reject = 0;
394  if (recurse_to_leaf) {
395  if (item < 0) {
396  if (crush_choose(map,
397  map->buckets[-1-item],
398  weight,
399  x, outpos+1, 0,
400  out2, outpos,
401  firstn, 0,
402  NULL) <= outpos)
403  /* didn't get leaf */
404  reject = 1;
405  } else {
406  /* we already have a leaf! */
407  out2[outpos] = item;
408  }
409  }
410 
411  if (!reject) {
412  /* out? */
413  if (itemtype == 0)
414  reject = is_out(map, weight,
415  item, x);
416  else
417  reject = 0;
418  }
419 
420 reject:
421  if (reject || collide) {
422  ftotal++;
423  flocal++;
424 
425  if (collide && flocal <= map->choose_local_tries)
426  /* retry locally a few times */
427  retry_bucket = 1;
428  else if (map->choose_local_fallback_tries > 0 &&
429  flocal <= in->size + map->choose_local_fallback_tries)
430  /* exhaustive bucket search */
431  retry_bucket = 1;
432  else if (ftotal <= map->choose_total_tries)
433  /* then retry descent */
434  retry_descent = 1;
435  else
436  /* else give up */
437  skip_rep = 1;
438  dprintk(" reject %d collide %d "
439  "ftotal %u flocal %u\n",
440  reject, collide, ftotal,
441  flocal);
442  }
443  } while (retry_bucket);
444  } while (retry_descent);
445 
446  if (skip_rep) {
447  dprintk("skip rep\n");
448  continue;
449  }
450 
451  dprintk("CHOOSE got %d\n", item);
452  out[outpos] = item;
453  outpos++;
454  }
455 
456  dprintk("CHOOSE returns %d\n", outpos);
457  return outpos;
458 }
459 
460 
469 int crush_do_rule(const struct crush_map *map,
470  int ruleno, int x, int *result, int result_max,
471  const __u32 *weight)
472 {
473  int result_len;
474  int a[CRUSH_MAX_SET];
475  int b[CRUSH_MAX_SET];
476  int c[CRUSH_MAX_SET];
477  int recurse_to_leaf;
478  int *w;
479  int wsize = 0;
480  int *o;
481  int osize;
482  int *tmp;
483  struct crush_rule *rule;
484  __u32 step;
485  int i, j;
486  int numrep;
487  int firstn;
488 
489  if ((__u32)ruleno >= map->max_rules) {
490  dprintk(" bad ruleno %d\n", ruleno);
491  return 0;
492  }
493 
494  rule = map->rules[ruleno];
495  result_len = 0;
496  w = a;
497  o = b;
498 
499  for (step = 0; step < rule->len; step++) {
500  struct crush_rule_step *curstep = &rule->steps[step];
501 
502  firstn = 0;
503  switch (curstep->op) {
504  case CRUSH_RULE_TAKE:
505  w[0] = curstep->arg1;
506  wsize = 1;
507  break;
508 
511  firstn = 1;
512  /* fall through */
515  if (wsize == 0)
516  break;
517 
518  recurse_to_leaf =
519  curstep->op ==
521  curstep->op ==
523 
524  /* reset output */
525  osize = 0;
526 
527  for (i = 0; i < wsize; i++) {
528  /*
529  * see CRUSH_N, CRUSH_N_MINUS macros.
530  * basically, numrep <= 0 means relative to
531  * the provided result_max
532  */
533  numrep = curstep->arg1;
534  if (numrep <= 0) {
535  numrep += result_max;
536  if (numrep <= 0)
537  continue;
538  }
539  j = 0;
540  osize += crush_choose(map,
541  map->buckets[-1-w[i]],
542  weight,
543  x, numrep,
544  curstep->arg2,
545  o+osize, j,
546  firstn,
547  recurse_to_leaf, c+osize);
548  }
549 
550  if (recurse_to_leaf)
551  /* copy final _leaf_ values to output set */
552  memcpy(o, c, osize*sizeof(*o));
553 
554  /* swap t and w arrays */
555  tmp = o;
556  o = w;
557  w = tmp;
558  wsize = osize;
559  break;
560 
561 
562  case CRUSH_RULE_EMIT:
563  for (i = 0; i < wsize && result_len < result_max; i++) {
564  result[result_len] = w[i];
565  result_len++;
566  }
567  wsize = 0;
568  break;
569 
570  default:
571  dprintk(" unknown op %d at step %d\n",
572  curstep->op, step);
573  break;
574  }
575  }
576  return result_len;
577 }
578 
579