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Data Fields
SVGA3dLightData Struct Reference

#include <svga3d_reg.h>

Data Fields

SVGA3dLightType type
 
SVGA3dBool inWorldSpace
 
float diffuse [4]
 
float specular [4]
 
float ambient [4]
 
float position [4]
 
float direction [4]
 
float range
 
float falloff
 
float attenuation0
 
float attenuation1
 
float attenuation2
 
float theta
 
float phi
 

Detailed Description

Definition at line 1278 of file svga3d_reg.h.

Field Documentation

float ambient[4]

Definition at line 1284 of file svga3d_reg.h.

float attenuation0

Definition at line 1289 of file svga3d_reg.h.

float attenuation1

Definition at line 1290 of file svga3d_reg.h.

float attenuation2

Definition at line 1291 of file svga3d_reg.h.

float diffuse[4]

Definition at line 1282 of file svga3d_reg.h.

float direction[4]

Definition at line 1286 of file svga3d_reg.h.

float falloff

Definition at line 1288 of file svga3d_reg.h.

SVGA3dBool inWorldSpace

Definition at line 1281 of file svga3d_reg.h.

float phi

Definition at line 1293 of file svga3d_reg.h.

float position[4]

Definition at line 1285 of file svga3d_reg.h.

float range

Definition at line 1287 of file svga3d_reg.h.

float specular[4]

Definition at line 1283 of file svga3d_reg.h.

float theta

Definition at line 1292 of file svga3d_reg.h.

Definition at line 1280 of file svga3d_reg.h.


The documentation for this struct was generated from the following file: