Linux Kernel
3.7.1
|
#include <svga3d_reg.h>
Data Fields | |
SVGA3dLightType | type |
SVGA3dBool | inWorldSpace |
float | diffuse [4] |
float | specular [4] |
float | ambient [4] |
float | position [4] |
float | direction [4] |
float | range |
float | falloff |
float | attenuation0 |
float | attenuation1 |
float | attenuation2 |
float | theta |
float | phi |
Definition at line 1278 of file svga3d_reg.h.
float ambient[4] |
Definition at line 1284 of file svga3d_reg.h.
float attenuation0 |
Definition at line 1289 of file svga3d_reg.h.
float attenuation1 |
Definition at line 1290 of file svga3d_reg.h.
float attenuation2 |
Definition at line 1291 of file svga3d_reg.h.
float diffuse[4] |
Definition at line 1282 of file svga3d_reg.h.
float direction[4] |
Definition at line 1286 of file svga3d_reg.h.
float falloff |
Definition at line 1288 of file svga3d_reg.h.
SVGA3dBool inWorldSpace |
Definition at line 1281 of file svga3d_reg.h.
float phi |
Definition at line 1293 of file svga3d_reg.h.
float position[4] |
Definition at line 1285 of file svga3d_reg.h.
float range |
Definition at line 1287 of file svga3d_reg.h.
float specular[4] |
Definition at line 1283 of file svga3d_reg.h.
float theta |
Definition at line 1292 of file svga3d_reg.h.
Definition at line 1280 of file svga3d_reg.h.