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Data Fields
sd_gl860 Struct Reference

#include <gl860.h>

Data Fields

u16 backlight
 
u16 brightness
 
u16 sharpness
 
u16 contrast
 
u16 gamma
 
u16 hue
 
u16 saturation
 
u16 whitebal
 
u8 mirror
 
u8 flip
 
u8 AC50Hz
 

Detailed Description

Definition at line 45 of file gl860.h.

Field Documentation

u8 AC50Hz

Definition at line 56 of file gl860.h.

u16 backlight

Definition at line 46 of file gl860.h.

u16 brightness

Definition at line 47 of file gl860.h.

u16 contrast

Definition at line 49 of file gl860.h.

u8 flip

Definition at line 55 of file gl860.h.

u16 gamma

Definition at line 50 of file gl860.h.

u16 hue

Definition at line 51 of file gl860.h.

Definition at line 54 of file gl860.h.

u16 saturation

Definition at line 52 of file gl860.h.

u16 sharpness

Definition at line 48 of file gl860.h.

u16 whitebal

Definition at line 53 of file gl860.h.


The documentation for this struct was generated from the following file: