LLVM API Documentation

ImmutableList.h
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00001 //==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file defines the ImmutableList class.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #ifndef LLVM_ADT_IMMUTABLELIST_H
00015 #define LLVM_ADT_IMMUTABLELIST_H
00016 
00017 #include "llvm/ADT/FoldingSet.h"
00018 #include "llvm/Support/Allocator.h"
00019 #include "llvm/Support/DataTypes.h"
00020 #include <cassert>
00021 
00022 namespace llvm {
00023 
00024 template <typename T> class ImmutableListFactory;
00025 
00026 template <typename T>
00027 class ImmutableListImpl : public FoldingSetNode {
00028   T Head;
00029   const ImmutableListImpl* Tail;
00030 
00031   ImmutableListImpl(const T& head, const ImmutableListImpl* tail = 0)
00032     : Head(head), Tail(tail) {}
00033 
00034   friend class ImmutableListFactory<T>;
00035 
00036   void operator=(const ImmutableListImpl&) LLVM_DELETED_FUNCTION;
00037   ImmutableListImpl(const ImmutableListImpl&) LLVM_DELETED_FUNCTION;
00038 
00039 public:
00040   const T& getHead() const { return Head; }
00041   const ImmutableListImpl* getTail() const { return Tail; }
00042 
00043   static inline void Profile(FoldingSetNodeID& ID, const T& H,
00044                              const ImmutableListImpl* L){
00045     ID.AddPointer(L);
00046     ID.Add(H);
00047   }
00048 
00049   void Profile(FoldingSetNodeID& ID) {
00050     Profile(ID, Head, Tail);
00051   }
00052 };
00053 
00054 /// ImmutableList - This class represents an immutable (functional) list.
00055 ///  It is implemented as a smart pointer (wraps ImmutableListImpl), so it
00056 ///  it is intended to always be copied by value as if it were a pointer.
00057 ///  This interface matches ImmutableSet and ImmutableMap.  ImmutableList
00058 ///  objects should almost never be created directly, and instead should
00059 ///  be created by ImmutableListFactory objects that manage the lifetime
00060 ///  of a group of lists.  When the factory object is reclaimed, all lists
00061 ///  created by that factory are released as well.
00062 template <typename T>
00063 class ImmutableList {
00064 public:
00065   typedef T value_type;
00066   typedef ImmutableListFactory<T> Factory;
00067 
00068 private:
00069   const ImmutableListImpl<T>* X;
00070 
00071 public:
00072   // This constructor should normally only be called by ImmutableListFactory<T>.
00073   // There may be cases, however, when one needs to extract the internal pointer
00074   // and reconstruct a list object from that pointer.
00075   ImmutableList(const ImmutableListImpl<T>* x = 0) : X(x) {}
00076 
00077   const ImmutableListImpl<T>* getInternalPointer() const {
00078     return X;
00079   }
00080 
00081   class iterator {
00082     const ImmutableListImpl<T>* L;
00083   public:
00084     iterator() : L(0) {}
00085     iterator(ImmutableList l) : L(l.getInternalPointer()) {}
00086 
00087     iterator& operator++() { L = L->getTail(); return *this; }
00088     bool operator==(const iterator& I) const { return L == I.L; }
00089     bool operator!=(const iterator& I) const { return L != I.L; }
00090     const value_type& operator*() const { return L->getHead(); }
00091     ImmutableList getList() const { return L; }
00092   };
00093 
00094   /// begin - Returns an iterator referring to the head of the list, or
00095   ///  an iterator denoting the end of the list if the list is empty.
00096   iterator begin() const { return iterator(X); }
00097 
00098   /// end - Returns an iterator denoting the end of the list.  This iterator
00099   ///  does not refer to a valid list element.
00100   iterator end() const { return iterator(); }
00101 
00102   /// isEmpty - Returns true if the list is empty.
00103   bool isEmpty() const { return !X; }
00104 
00105   bool contains(const T& V) const {
00106     for (iterator I = begin(), E = end(); I != E; ++I) {
00107       if (*I == V)
00108         return true;
00109     }
00110     return false;
00111   }
00112 
00113   /// isEqual - Returns true if two lists are equal.  Because all lists created
00114   ///  from the same ImmutableListFactory are uniqued, this has O(1) complexity
00115   ///  because it the contents of the list do not need to be compared.  Note
00116   ///  that you should only compare two lists created from the same
00117   ///  ImmutableListFactory.
00118   bool isEqual(const ImmutableList& L) const { return X == L.X; }
00119 
00120   bool operator==(const ImmutableList& L) const { return isEqual(L); }
00121 
00122   /// getHead - Returns the head of the list.
00123   const T& getHead() {
00124     assert (!isEmpty() && "Cannot get the head of an empty list.");
00125     return X->getHead();
00126   }
00127 
00128   /// getTail - Returns the tail of the list, which is another (possibly empty)
00129   ///  ImmutableList.
00130   ImmutableList getTail() {
00131     return X ? X->getTail() : 0;
00132   }
00133 
00134   void Profile(FoldingSetNodeID& ID) const {
00135     ID.AddPointer(X);
00136   }
00137 };
00138 
00139 template <typename T>
00140 class ImmutableListFactory {
00141   typedef ImmutableListImpl<T> ListTy;
00142   typedef FoldingSet<ListTy>   CacheTy;
00143 
00144   CacheTy Cache;
00145   uintptr_t Allocator;
00146 
00147   bool ownsAllocator() const {
00148     return Allocator & 0x1 ? false : true;
00149   }
00150 
00151   BumpPtrAllocator& getAllocator() const {
00152     return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
00153   }
00154 
00155 public:
00156   ImmutableListFactory()
00157     : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
00158 
00159   ImmutableListFactory(BumpPtrAllocator& Alloc)
00160   : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
00161 
00162   ~ImmutableListFactory() {
00163     if (ownsAllocator()) delete &getAllocator();
00164   }
00165 
00166   ImmutableList<T> concat(const T& Head, ImmutableList<T> Tail) {
00167     // Profile the new list to see if it already exists in our cache.
00168     FoldingSetNodeID ID;
00169     void* InsertPos;
00170 
00171     const ListTy* TailImpl = Tail.getInternalPointer();
00172     ListTy::Profile(ID, Head, TailImpl);
00173     ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
00174 
00175     if (!L) {
00176       // The list does not exist in our cache.  Create it.
00177       BumpPtrAllocator& A = getAllocator();
00178       L = (ListTy*) A.Allocate<ListTy>();
00179       new (L) ListTy(Head, TailImpl);
00180 
00181       // Insert the new list into the cache.
00182       Cache.InsertNode(L, InsertPos);
00183     }
00184 
00185     return L;
00186   }
00187 
00188   ImmutableList<T> add(const T& D, ImmutableList<T> L) {
00189     return concat(D, L);
00190   }
00191 
00192   ImmutableList<T> getEmptyList() const {
00193     return ImmutableList<T>(0);
00194   }
00195 
00196   ImmutableList<T> create(const T& X) {
00197     return Concat(X, getEmptyList());
00198   }
00199 };
00200 
00201 //===----------------------------------------------------------------------===//
00202 // Partially-specialized Traits.
00203 //===----------------------------------------------------------------------===//
00204 
00205 template<typename T> struct DenseMapInfo;
00206 template<typename T> struct DenseMapInfo<ImmutableList<T> > {
00207   static inline ImmutableList<T> getEmptyKey() {
00208     return reinterpret_cast<ImmutableListImpl<T>*>(-1);
00209   }
00210   static inline ImmutableList<T> getTombstoneKey() {
00211     return reinterpret_cast<ImmutableListImpl<T>*>(-2);
00212   }
00213   static unsigned getHashValue(ImmutableList<T> X) {
00214     uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
00215     return (unsigned((uintptr_t)PtrVal) >> 4) ^
00216            (unsigned((uintptr_t)PtrVal) >> 9);
00217   }
00218   static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
00219     return X1 == X2;
00220   }
00221 };
00222 
00223 template <typename T> struct isPodLike;
00224 template <typename T>
00225 struct isPodLike<ImmutableList<T> > { static const bool value = true; };
00226 
00227 } // end llvm namespace
00228 
00229 #endif