Planeshift
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Class for setskill command. More...
#include <adminmanager.h>
Public Member Functions | |
AdminCmdDataSetSkill () | |
Creates obj for specified command that change skill levels. | |
AdminCmdDataSetSkill (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
Parses the given message and stores its data. | |
virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
Creates an object containing the parsed data for skill levels. | |
virtual csString | GetHelpMessage () |
Returns a helpmessage that fits to the parser of the class. | |
virtual | ~AdminCmdDataSetSkill () |
Public Attributes | |
psRewardDataSkill | skillData |
data about the skill to set | |
AdminCmdTargetParser | sourcePlayer |
target parser for possible source player can also be optional, but then the target player must be specified. | |
csString | subCommand |
subcommand (copy) |
Class for setskill command.
Definition at line 2236 of file adminmanager.h.
AdminCmdDataSetSkill::AdminCmdDataSetSkill | ( | ) | [inline] |
Creates obj for specified command that change skill levels.
Definition at line 2253 of file adminmanager.h.
AdminCmdDataSetSkill::AdminCmdDataSetSkill | ( | AdminManager * | msgManager, |
MsgEntry * | me, | ||
psAdminCmdMessage & | msg, | ||
Client * | client, | ||
WordArray & | words | ||
) |
Parses the given message and stores its data.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
virtual AdminCmdDataSetSkill::~AdminCmdDataSetSkill | ( | ) | [inline, virtual] |
Definition at line 2266 of file adminmanager.h.
virtual AdminCmdData* AdminCmdDataSetSkill::CreateCmdData | ( | AdminManager * | msgManager, |
MsgEntry * | me, | ||
psAdminCmdMessage & | msg, | ||
Client * | client, | ||
WordArray & | words | ||
) | [virtual] |
Creates an object containing the parsed data for skill levels.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
Reimplemented from AdminCmdDataTarget.
virtual csString AdminCmdDataSetSkill::GetHelpMessage | ( | ) | [virtual] |
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdDataTarget.
data about the skill to set
Definition at line 2244 of file adminmanager.h.
target parser for possible source player can also be optional, but then the target player must be specified.
Definition at line 2242 of file adminmanager.h.
csString AdminCmdDataSetSkill::subCommand |
subcommand (copy)
Definition at line 2243 of file adminmanager.h.