Planeshift
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Will Set the busy indicator for an NPC. More...
#include <npcoperations.h>
Public Member Functions | |
BusyOperation (bool busy) | |
virtual bool | Load (iDocumentNode *node) |
virtual ScriptOperation * | MakeCopy () |
virtual OperationResult | Run (NPC *npc, bool interrupted) |
virtual | ~BusyOperation () |
Protected Attributes | |
bool | busy |
Will Set the busy indicator for an NPC.
Definition at line 402 of file npcoperations.h.
BusyOperation::BusyOperation | ( | bool | busy | ) | [inline] |
Definition at line 408 of file npcoperations.h.
virtual BusyOperation::~BusyOperation | ( | ) | [inline, virtual] |
Definition at line 409 of file npcoperations.h.
virtual bool BusyOperation::Load | ( | iDocumentNode * | node | ) | [virtual] |
Reimplemented from ScriptOperation.
virtual ScriptOperation* BusyOperation::MakeCopy | ( | ) | [virtual] |
Implements ScriptOperation.
virtual OperationResult BusyOperation::Run | ( | NPC * | npc, |
bool | interrupted | ||
) | [virtual] |
Implements ScriptOperation.
bool BusyOperation::busy [protected] |
Definition at line 405 of file npcoperations.h.