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Planeshift
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Will Set the busy indicator for an NPC. More...
#include <npcoperations.h>
Public Member Functions | |
| BusyOperation (bool busy) | |
| virtual bool | Load (iDocumentNode *node) |
| virtual ScriptOperation * | MakeCopy () |
| virtual OperationResult | Run (NPC *npc, bool interrupted) |
| virtual | ~BusyOperation () |
Protected Attributes | |
| bool | busy |
Will Set the busy indicator for an NPC.
Definition at line 402 of file npcoperations.h.
| BusyOperation::BusyOperation | ( | bool | busy | ) | [inline] |
Definition at line 408 of file npcoperations.h.
| virtual BusyOperation::~BusyOperation | ( | ) | [inline, virtual] |
Definition at line 409 of file npcoperations.h.
| virtual bool BusyOperation::Load | ( | iDocumentNode * | node | ) | [virtual] |
Reimplemented from ScriptOperation.
| virtual ScriptOperation* BusyOperation::MakeCopy | ( | ) | [virtual] |
Implements ScriptOperation.
| virtual OperationResult BusyOperation::Run | ( | NPC * | npc, |
| bool | interrupted | ||
| ) | [virtual] |
Implements ScriptOperation.
bool BusyOperation::busy [protected] |
Definition at line 405 of file npcoperations.h.
1.7.3