Planeshift
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Debug will turn on and off debug for the npc. More...
#include <npcoperations.h>
Public Member Functions | |
DebugOperation () | |
virtual bool | Load (iDocumentNode *node) |
virtual ScriptOperation * | MakeCopy () |
virtual OperationResult | Run (NPC *npc, bool interrupted) |
virtual | ~DebugOperation () |
Protected Attributes | |
csString | exclusive |
int | level |
Debug will turn on and off debug for the npc.
Used for debuging
Definition at line 753 of file npcoperations.h.
DebugOperation::DebugOperation | ( | ) | [inline] |
Definition at line 761 of file npcoperations.h.
virtual DebugOperation::~DebugOperation | ( | ) | [inline, virtual] |
Definition at line 762 of file npcoperations.h.
virtual bool DebugOperation::Load | ( | iDocumentNode * | node | ) | [virtual] |
Reimplemented from ScriptOperation.
virtual ScriptOperation* DebugOperation::MakeCopy | ( | ) | [virtual] |
Implements ScriptOperation.
virtual OperationResult DebugOperation::Run | ( | NPC * | npc, |
bool | interrupted | ||
) | [virtual] |
Implements ScriptOperation.
csString DebugOperation::exclusive [protected] |
Definition at line 757 of file npcoperations.h.
int DebugOperation::level [protected] |
Definition at line 756 of file npcoperations.h.