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Planeshift
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Memorize will make the npc to setup a spawn point here. More...
#include <npcoperations.h>
Public Member Functions | |
| virtual bool | Load (iDocumentNode *node) |
| virtual ScriptOperation * | MakeCopy () |
| MemorizeOperation () | |
| virtual OperationResult | Run (NPC *npc, bool interrupted) |
| virtual | ~MemorizeOperation () |
Memorize will make the npc to setup a spawn point here.
Definition at line 1087 of file npcoperations.h.
| MemorizeOperation::MemorizeOperation | ( | ) | [inline] |
Definition at line 1093 of file npcoperations.h.
| virtual MemorizeOperation::~MemorizeOperation | ( | ) | [inline, virtual] |
Definition at line 1094 of file npcoperations.h.
| virtual bool MemorizeOperation::Load | ( | iDocumentNode * | node | ) | [virtual] |
Reimplemented from ScriptOperation.
| virtual ScriptOperation* MemorizeOperation::MakeCopy | ( | ) | [virtual] |
Implements ScriptOperation.
| virtual OperationResult MemorizeOperation::Run | ( | NPC * | npc, |
| bool | interrupted | ||
| ) | [virtual] |
Implements ScriptOperation.
1.7.3