|
Planeshift
|
Resurrect will make the npc to setup a spawn point here. More...
#include <npcoperations.h>
Public Member Functions | |
| virtual bool | Load (iDocumentNode *node) |
| virtual ScriptOperation * | MakeCopy () |
| ResurrectOperation () | |
| virtual OperationResult | Run (NPC *npc, bool interrupted) |
| virtual | ~ResurrectOperation () |
Resurrect will make the npc to setup a spawn point here.
Definition at line 1320 of file npcoperations.h.
| ResurrectOperation::ResurrectOperation | ( | ) | [inline] |
Definition at line 1326 of file npcoperations.h.
| virtual ResurrectOperation::~ResurrectOperation | ( | ) | [inline, virtual] |
Definition at line 1327 of file npcoperations.h.
| virtual bool ResurrectOperation::Load | ( | iDocumentNode * | node | ) | [virtual] |
Reimplemented from ScriptOperation.
| virtual ScriptOperation* ResurrectOperation::MakeCopy | ( | ) | [virtual] |
Implements ScriptOperation.
| virtual OperationResult ResurrectOperation::Run | ( | NPC * | npc, |
| bool | interrupted | ||
| ) | [virtual] |
Implements ScriptOperation.
1.7.3