Planeshift
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TribeHome will make the npc to setup a spawn point here. More...
#include <npcoperations.h>
Public Member Functions | |
virtual bool | Load (iDocumentNode *node) |
virtual ScriptOperation * | MakeCopy () |
virtual OperationResult | Run (NPC *npc, bool interrupted) |
TribeHomeOperation () | |
virtual | ~TribeHomeOperation () |
TribeHome will make the npc to setup a spawn point here.
Definition at line 1636 of file npcoperations.h.
TribeHomeOperation::TribeHomeOperation | ( | ) | [inline] |
Definition at line 1642 of file npcoperations.h.
virtual TribeHomeOperation::~TribeHomeOperation | ( | ) | [inline, virtual] |
Definition at line 1643 of file npcoperations.h.
virtual bool TribeHomeOperation::Load | ( | iDocumentNode * | node | ) | [virtual] |
Reimplemented from ScriptOperation.
virtual ScriptOperation* TribeHomeOperation::MakeCopy | ( | ) | [virtual] |
Implements ScriptOperation.
virtual OperationResult TribeHomeOperation::Run | ( | NPC * | npc, |
bool | interrupted | ||
) | [virtual] |
Implements ScriptOperation.