Planeshift
Public Member Functions

iDeathCallback Class Reference

This class generically allows objects to be notified when a gemActor dies. More...

#include <deathcallback.h>

List of all members.

Public Member Functions

virtual void DeathCallback (iDeathNotificationObject *object)=0
virtual ~iDeathCallback ()

Detailed Description

This class generically allows objects to be notified when a gemActor dies.

psGEMEvent uses this heavily to make sure that timed events for an actor are not run when obsolete, but other classes may use this too as appropriate.

Definition at line 42 of file deathcallback.h.


Constructor & Destructor Documentation

virtual iDeathCallback::~iDeathCallback ( ) [inline, virtual]

Definition at line 46 of file deathcallback.h.


Member Function Documentation

virtual void iDeathCallback::DeathCallback ( iDeathNotificationObject object) [pure virtual]

The documentation for this class was generated from the following file: