Planeshift
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This class generically allows objects to be notified when a gemActor dies. More...
#include <deathcallback.h>
Public Member Functions | |
virtual void | DeathCallback (iDeathNotificationObject *object)=0 |
virtual | ~iDeathCallback () |
This class generically allows objects to be notified when a gemActor dies.
psGEMEvent uses this heavily to make sure that timed events for an actor are not run when obsolete, but other classes may use this too as appropriate.
Definition at line 42 of file deathcallback.h.
virtual iDeathCallback::~iDeathCallback | ( | ) | [inline, virtual] |
Definition at line 46 of file deathcallback.h.
virtual void iDeathCallback::DeathCallback | ( | iDeathNotificationObject * | object | ) | [pure virtual] |