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Planeshift
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Handles the Parent screen in character creation. More...
#include <pawscharparents.h>
Public Member Functions | |
| void | Draw () |
| Draws the widget and all of it's children. | |
| bool | OnButtonPressed (int mouseButton, int keyModifier, pawsWidget *widget) |
| Called whenever a button is pressed. | |
| void | OnListAction (pawsListBox *widget, int status) |
| Called whenever an item in a child list box is selected. | |
| pawsCharParents () | |
| bool | PostSetup () |
| This is called after the widget and all of it's children have been created. | |
| void | Show () |
| Makes widget visible and brings it to the front. | |
| ~pawsCharParents () | |
Handles the Parent screen in character creation.
Definition at line 37 of file pawscharparents.h.
| pawsCharParents::pawsCharParents | ( | ) |
| pawsCharParents::~pawsCharParents | ( | ) |
| void pawsCharParents::Draw | ( | ) | [virtual] |
Draws the widget and all of it's children.
Reimplemented from pawsWidget.
| bool pawsCharParents::OnButtonPressed | ( | int | button, |
| int | keyModifier, | ||
| pawsWidget * | widget | ||
| ) | [virtual] |
Called whenever a button is pressed.
| button | The button pressed. |
| keyModifier | Modifier key in effect. |
| widget | The widget the button belongs to. |
Reimplemented from pawsWidget.
| void pawsCharParents::OnListAction | ( | pawsListBox * | selected, |
| int | status | ||
| ) | [virtual] |
Called whenever an item in a child list box is selected.
| selected | The listbox that has the item selected. |
| status | From listbox when a row is selected. |
Reimplemented from pawsWidget.
| bool pawsCharParents::PostSetup | ( | ) | [virtual] |
This is called after the widget and all of it's children have been created.
Reimplemented from pawsWidget.
| void pawsCharParents::Show | ( | ) | [virtual] |
Makes widget visible and brings it to the front.
Sets visible TRUE shows border if present then calls BringToTop() on itself.
Reimplemented from pawsWidget.
1.7.3