Planeshift
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#include <pawsconfigchatbubbles.h>
Public Member Functions | |
void | drawFrame () |
virtual bool | Initialize () |
virtual bool | LoadConfig () |
sets content of dialog according to current configuration | |
virtual bool | OnButtonPressed (int, int, pawsWidget *) |
Called whenever a button is pressed. | |
bool | OnChange (pawsWidget *) |
Called whenever a widget is selected. | |
virtual void | OnListAction (pawsListBox *selected, int status) |
Called whenever an item in a child list box is selected. | |
bool | OnMouseDown (int button, int modifiers, int x, int y) |
Manage mouse down event to test for and apply window changes. | |
bool | OnScroll (int direction, pawsScrollBar *widget) |
Called whenever a window is scrolled. | |
pawsConfigChatBubbles () | |
virtual bool | PostSetup () |
This is called after the widget and all of it's children have been created. | |
virtual bool | SaveConfig () |
remembers settings in-game and saves them permanently to a file also | |
virtual void | SetDefault () |
sets content of dialog according to default configuration | |
virtual void | Show () |
Makes widget visible and brings it to the front. |
Definition at line 59 of file pawsconfigchatbubbles.h.
pawsConfigChatBubbles::pawsConfigChatBubbles | ( | ) |
void pawsConfigChatBubbles::drawFrame | ( | ) |
virtual bool pawsConfigChatBubbles::Initialize | ( | ) | [virtual] |
Implements pawsConfigSectionWindow.
virtual bool pawsConfigChatBubbles::LoadConfig | ( | ) | [virtual] |
sets content of dialog according to current configuration
Implements pawsConfigSectionWindow.
virtual bool pawsConfigChatBubbles::OnButtonPressed | ( | int | button, |
int | keyModifier, | ||
pawsWidget * | widget | ||
) | [inline, virtual] |
Called whenever a button is pressed.
button | The button pressed. |
keyModifier | Modifier key in effect. |
widget | The widget the button belongs to. |
Reimplemented from pawsWidget.
Definition at line 77 of file pawsconfigchatbubbles.h.
bool pawsConfigChatBubbles::OnChange | ( | pawsWidget * | widget | ) | [inline, virtual] |
Called whenever a widget is selected.
widget | The widget acted upon. |
Reimplemented from pawsWidget.
Definition at line 76 of file pawsconfigchatbubbles.h.
virtual void pawsConfigChatBubbles::OnListAction | ( | pawsListBox * | selected, |
int | status | ||
) | [virtual] |
Called whenever an item in a child list box is selected.
selected | The listbox that has the item selected. |
status | From listbox when a row is selected. |
Reimplemented from pawsWidget.
Manage mouse down event to test for and apply window changes.
button | Type of button: 1 resizable or movable, 2 context menu or config window. |
modifiers | Used with PAWS_CONSTRUCTION. |
x | Used to test for resize. |
y | Used to test for resize. |
Reimplemented from pawsWidget.
bool pawsConfigChatBubbles::OnScroll | ( | int | scrollDirection, |
pawsScrollBar * | widget | ||
) | [virtual] |
Called whenever a window is scrolled.
scrollDirection | The direction to move. |
widget | The scrollbar widget being manipulated. |
Reimplemented from pawsWidget.
virtual bool pawsConfigChatBubbles::PostSetup | ( | ) | [virtual] |
This is called after the widget and all of it's children have been created.
Reimplemented from pawsWidget.
virtual bool pawsConfigChatBubbles::SaveConfig | ( | ) | [virtual] |
remembers settings in-game and saves them permanently to a file also
Implements pawsConfigSectionWindow.
virtual void pawsConfigChatBubbles::SetDefault | ( | ) | [virtual] |
sets content of dialog according to default configuration
Implements pawsConfigSectionWindow.
virtual void pawsConfigChatBubbles::Show | ( | ) | [virtual] |
Makes widget visible and brings it to the front.
Sets visible TRUE shows border if present then calls BringToTop() on itself.
Reimplemented from pawsWidget.