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Planeshift
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#include <pawsconfigshadows.h>
Public Member Functions | |
| void | drawFrame () |
| virtual bool | Initialize () |
| virtual bool | LoadConfig () |
| sets content of dialog according to current configuration | |
| virtual bool | OnButtonPressed (int, int, pawsWidget *) |
| Called whenever a button is pressed. | |
| bool | OnChange (pawsWidget *) |
| Called whenever a widget is selected. | |
| virtual void | OnListAction (pawsListBox *selected, int status) |
| Called whenever an item in a child list box is selected. | |
| pawsConfigShadows () | |
| virtual bool | PostSetup () |
| This is called after the widget and all of it's children have been created. | |
| virtual bool | SaveConfig () |
| remembers settings in-game and saves them permanently to a file also | |
| virtual void | SetDefault () |
| sets content of dialog according to default configuration | |
| virtual void | Show () |
| Makes widget visible and brings it to the front. | |
Definition at line 30 of file pawsconfigshadows.h.
| pawsConfigShadows::pawsConfigShadows | ( | ) |
| void pawsConfigShadows::drawFrame | ( | ) |
| virtual bool pawsConfigShadows::Initialize | ( | ) | [virtual] |
Implements pawsConfigSectionWindow.
| virtual bool pawsConfigShadows::LoadConfig | ( | ) | [virtual] |
sets content of dialog according to current configuration
Implements pawsConfigSectionWindow.
| virtual bool pawsConfigShadows::OnButtonPressed | ( | int | button, |
| int | keyModifier, | ||
| pawsWidget * | widget | ||
| ) | [inline, virtual] |
Called whenever a button is pressed.
| button | The button pressed. |
| keyModifier | Modifier key in effect. |
| widget | The widget the button belongs to. |
Reimplemented from pawsWidget.
Definition at line 48 of file pawsconfigshadows.h.
| bool pawsConfigShadows::OnChange | ( | pawsWidget * | widget | ) | [inline, virtual] |
Called whenever a widget is selected.
| widget | The widget acted upon. |
Reimplemented from pawsWidget.
Definition at line 47 of file pawsconfigshadows.h.
| virtual void pawsConfigShadows::OnListAction | ( | pawsListBox * | selected, |
| int | status | ||
| ) | [virtual] |
Called whenever an item in a child list box is selected.
| selected | The listbox that has the item selected. |
| status | From listbox when a row is selected. |
Reimplemented from pawsWidget.
| virtual bool pawsConfigShadows::PostSetup | ( | ) | [virtual] |
This is called after the widget and all of it's children have been created.
Reimplemented from pawsWidget.
| virtual bool pawsConfigShadows::SaveConfig | ( | ) | [virtual] |
remembers settings in-game and saves them permanently to a file also
Implements pawsConfigSectionWindow.
| virtual void pawsConfigShadows::SetDefault | ( | ) | [virtual] |
sets content of dialog according to default configuration
Implements pawsConfigSectionWindow.
| virtual void pawsConfigShadows::Show | ( | ) | [virtual] |
Makes widget visible and brings it to the front.
Sets visible TRUE shows border if present then calls BringToTop() on itself.
Reimplemented from pawsWidget.
1.7.3