Planeshift
Public Member Functions

pawsCreationMain Class Reference

The main creation window for creating a new character. More...

#include <pawscharcreatemain.h>

List of all members.

Public Member Functions

bool CheckLoadStatus ()
void HandleMessage (MsgEntry *me)
bool OnButtonPressed (int mouseButton, int keyModifier, pawsWidget *widget)
 Called whenever a button is pressed.
bool OnChange (pawsWidget *widget)
 Called whenever a widget is selected.
 pawsCreationMain ()
bool PostSetup ()
 This is called after the widget and all of it's children have been created.
void Reset ()
void ResetAllWindows ()
void Show ()
 Makes widget visible and brings it to the front.
 ~pawsCreationMain ()

Detailed Description

The main creation window for creating a new character.

This is the screen where players pick their:

Definition at line 52 of file pawscharcreatemain.h.


Constructor & Destructor Documentation

pawsCreationMain::pawsCreationMain ( )
pawsCreationMain::~pawsCreationMain ( )

Member Function Documentation

bool pawsCreationMain::CheckLoadStatus ( ) [virtual]

Implements DelayedLoader.

void pawsCreationMain::HandleMessage ( MsgEntry me) [virtual]

Implements psClientNetSubscriber.

bool pawsCreationMain::OnButtonPressed ( int  button,
int  keyModifier,
pawsWidget widget 
) [virtual]

Called whenever a button is pressed.

Parameters:
buttonThe button pressed.
keyModifierModifier key in effect.
widgetThe widget the button belongs to.
Returns:
bool Parent's result or FALSE if no parent.

Reimplemented from pawsWidget.

bool pawsCreationMain::OnChange ( pawsWidget widget) [virtual]

Called whenever a widget is selected.

Parameters:
widgetThe widget acted upon.
Returns:
Notify parent and return result FALSE if no parent.

Reimplemented from pawsWidget.

bool pawsCreationMain::PostSetup ( ) [virtual]

This is called after the widget and all of it's children have been created.

Remarks:
This can be useful for widgets that want to get pointers to some of it's children for quick access.

Reimplemented from pawsWidget.

void pawsCreationMain::Reset ( )
void pawsCreationMain::ResetAllWindows ( )
void pawsCreationMain::Show ( ) [virtual]

Makes widget visible and brings it to the front.

Sets visible TRUE shows border if present then calls BringToTop() on itself.

Reimplemented from pawsWidget.


The documentation for this class was generated from the following file: