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psDialogMenuMessage Class Reference

The message sent from server to client when a menu of possible responses is available. More...

#include <messages.h>

List of all members.

Classes

struct  DialogResponse

Public Member Functions

void AddResponse (uint32_t id, const csString &menuText, const csString &triggerText, uint32_t flags=0x00)
void BuildMsg (int clientnum)
 psDialogMenuMessage ()
 psDialogMenuMessage (MsgEntry *message)
 PSF_DECLARE_MSG_FACTORY ()
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Converts the message into human readable string.

Public Attributes

csArray< DialogResponseresponses
csString xml

Detailed Description

The message sent from server to client when a menu of possible responses is available.

Definition at line 5998 of file messages.h.


Constructor & Destructor Documentation

psDialogMenuMessage::psDialogMenuMessage ( )
psDialogMenuMessage::psDialogMenuMessage ( MsgEntry message)

Member Function Documentation

void psDialogMenuMessage::AddResponse ( uint32_t  id,
const csString &  menuText,
const csString &  triggerText,
uint32_t  flags = 0x00 
)
void psDialogMenuMessage::BuildMsg ( int  clientnum)
psDialogMenuMessage::PSF_DECLARE_MSG_FACTORY ( )
virtual csString psDialogMenuMessage::ToString ( NetBase::AccessPointers accessPointers) [virtual]

Converts the message into human readable string.

Parameters:
accessPointersA struct to a number of access pointers.
Returns:
Return a human readable string for the message.

Implements psMessageCracker.


Member Data Documentation

Definition at line 6029 of file messages.h.

Definition at line 6001 of file messages.h.


The documentation for this class was generated from the following file: