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Messages that are sent to the GM GUI windowManager. More...
#include <messages.h>
Classes | |
| struct | PlayerInfo |
Public Types | |
| enum | { TYPE_QUERYPLAYERLIST, TYPE_PLAYERLIST, TYPE_GETGMSETTINGS } |
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psGMGuiMessage (uint32_t clientnum, int gmSets) | |
| psGMGuiMessage (uint32_t clientnum, csArray< PlayerInfo > *playerArray, int type) | |
| psGMGuiMessage (MsgEntry *message) | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. | |
Public Attributes | |
| int | gmSettings |
| csArray< PlayerInfo > | players |
| int | type |
Messages that are sent to the GM GUI windowManager.
Definition at line 1070 of file messages.h.
| anonymous enum |
Definition at line 1087 of file messages.h.
| psGMGuiMessage::psGMGuiMessage | ( | uint32_t | clientnum, |
| int | gmSets | ||
| ) |
| psGMGuiMessage::psGMGuiMessage | ( | uint32_t | clientnum, |
| csArray< PlayerInfo > * | playerArray, | ||
| int | type | ||
| ) |
| psGMGuiMessage::psGMGuiMessage | ( | MsgEntry * | message | ) |
| psGMGuiMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
| virtual csString psGMGuiMessage::ToString | ( | NetBase::AccessPointers * | accessPointers | ) | [virtual] |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
Definition at line 1083 of file messages.h.
Definition at line 1084 of file messages.h.
Definition at line 1085 of file messages.h.
1.7.3