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psGMGuiMessage Class Reference

Messages that are sent to the GM GUI windowManager. More...

#include <messages.h>

List of all members.

Classes

struct  PlayerInfo

Public Types

enum  { TYPE_QUERYPLAYERLIST, TYPE_PLAYERLIST, TYPE_GETGMSETTINGS }

Public Member Functions

 PSF_DECLARE_MSG_FACTORY ()
 psGMGuiMessage (uint32_t clientnum, int gmSets)
 psGMGuiMessage (uint32_t clientnum, csArray< PlayerInfo > *playerArray, int type)
 psGMGuiMessage (MsgEntry *message)
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Converts the message into human readable string.

Public Attributes

int gmSettings
csArray< PlayerInfoplayers
int type

Detailed Description

Messages that are sent to the GM GUI windowManager.

Definition at line 1070 of file messages.h.


Member Enumeration Documentation

anonymous enum
Enumerator:
TYPE_QUERYPLAYERLIST 
TYPE_PLAYERLIST 
TYPE_GETGMSETTINGS 

Definition at line 1087 of file messages.h.


Constructor & Destructor Documentation

psGMGuiMessage::psGMGuiMessage ( uint32_t  clientnum,
int  gmSets 
)
psGMGuiMessage::psGMGuiMessage ( uint32_t  clientnum,
csArray< PlayerInfo > *  playerArray,
int  type 
)
psGMGuiMessage::psGMGuiMessage ( MsgEntry message)

Member Function Documentation

psGMGuiMessage::PSF_DECLARE_MSG_FACTORY ( )
virtual csString psGMGuiMessage::ToString ( NetBase::AccessPointers accessPointers) [virtual]

Converts the message into human readable string.

Parameters:
accessPointersA struct to a number of access pointers.
Returns:
Return a human readable string for the message.

Implements psMessageCracker.


Member Data Documentation

Definition at line 1083 of file messages.h.

Definition at line 1084 of file messages.h.

Definition at line 1085 of file messages.h.


The documentation for this class was generated from the following file: