Planeshift
Public Member Functions | Public Attributes

psPreAuthApprovedMessage Class Reference

Message sent from server to client that holds random number (clientnum). More...

#include <messages.h>

List of all members.

Public Member Functions

 PSF_DECLARE_MSG_FACTORY ()
 psPreAuthApprovedMessage (MsgEntry *message)
 Crack incoming psMessageBytes struct for inbound use.
 psPreAuthApprovedMessage (uint32_t clientnum)
 Create psMessageBytes struct for outbound use.
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Convert the message into human readable string.

Public Attributes

uint32_t ClientNum

Detailed Description

Message sent from server to client that holds random number (clientnum).

Definition at line 671 of file messages.h.


Constructor & Destructor Documentation

psPreAuthApprovedMessage::psPreAuthApprovedMessage ( uint32_t  clientnum)

Create psMessageBytes struct for outbound use.

psPreAuthApprovedMessage::psPreAuthApprovedMessage ( MsgEntry message)

Crack incoming psMessageBytes struct for inbound use.


Member Function Documentation

psPreAuthApprovedMessage::PSF_DECLARE_MSG_FACTORY ( )
virtual csString psPreAuthApprovedMessage::ToString ( NetBase::AccessPointers accessPointers) [virtual]

Convert the message into human readable string.

Parameters:
accessPointersA struct to a number of access pointers.
Returns:
Return a human readable string for the message.

Implements psMessageCracker.


Member Data Documentation

Definition at line 675 of file messages.h.


The documentation for this class was generated from the following file: