Planeshift
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The message sent from client to server before login. More...
#include <messages.h>
Public Member Functions | |
bool | NetVersionOk () |
PSF_DECLARE_MSG_FACTORY () | |
psPreAuthenticationMessage (MsgEntry *message) | |
This constructor receives a PS Message struct and cracks it apart to provide more easily usable fields. | |
psPreAuthenticationMessage (uint32_t clientnum, uint32_t version=PS_NETVERSION) | |
Creates a message for requesting auth from server. | |
virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
Converts the message into human readable string. | |
Public Attributes | |
uint32_t | netversion |
The message sent from client to server before login.
It is just a request for a random number from the server for the client to encrypt against
Definition at line 555 of file messages.h.
psPreAuthenticationMessage::psPreAuthenticationMessage | ( | uint32_t | clientnum, |
uint32_t | version = PS_NETVERSION |
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Creates a message for requesting auth from server.
psPreAuthenticationMessage::psPreAuthenticationMessage | ( | MsgEntry * | message | ) |
This constructor receives a PS Message struct and cracks it apart to provide more easily usable fields.
It is intended for use on incoming messages.
bool psPreAuthenticationMessage::NetVersionOk | ( | ) |
psPreAuthenticationMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
virtual csString psPreAuthenticationMessage::ToString | ( | NetBase::AccessPointers * | accessPointers | ) | [virtual] |
Converts the message into human readable string.
accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
Definition at line 558 of file messages.h.