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Planeshift
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Messages from the server to the client, similar to combat events below, but for special attacks. More...
#include <messages.h>
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psSpecialCombatEventMessage (uint32_t clientnum, EID attacker, EID target, int attack_anim, int defense_anim) | |
| Create psMessageBytes struct for outbound use. | |
| psSpecialCombatEventMessage (MsgEntry *message) | |
| Crack incoming psMessageBytes struct for inbound use. | |
| void | SetClientNum (int cnum) |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. | |
Public Attributes | |
| int | attack_anim |
| EID | attacker_id |
| int | defense_anim |
| EID | target_id |
Messages from the server to the client, similar to combat events below, but for special attacks.
Definition at line 2665 of file messages.h.
| psSpecialCombatEventMessage::psSpecialCombatEventMessage | ( | uint32_t | clientnum, |
| EID | attacker, | ||
| EID | target, | ||
| int | attack_anim, | ||
| int | defense_anim | ||
| ) |
Create psMessageBytes struct for outbound use.
| psSpecialCombatEventMessage::psSpecialCombatEventMessage | ( | MsgEntry * | message | ) |
Crack incoming psMessageBytes struct for inbound use.
| psSpecialCombatEventMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
| void psSpecialCombatEventMessage::SetClientNum | ( | int | cnum | ) |
| virtual csString psSpecialCombatEventMessage::ToString | ( | NetBase::AccessPointers * | accessPointers | ) | [virtual] |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
Definition at line 2670 of file messages.h.
Definition at line 2668 of file messages.h.
Definition at line 2671 of file messages.h.
Definition at line 2669 of file messages.h.
1.7.3