Planeshift
Public Member Functions | Public Attributes

psUpdatePlayerGuildMessage Class Reference

#include <messages.h>

List of all members.

Public Member Functions

void AddPlayer (EID id)
 PSF_DECLARE_MSG_FACTORY ()
 psUpdatePlayerGuildMessage (uint32_t client, int total, const char *newGuild)
 psUpdatePlayerGuildMessage (uint32_t client, EID entity, const char *newGuild)
 psUpdatePlayerGuildMessage (MsgEntry *me)
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Converts the message into human readable string.

Public Attributes

csString newGuildName
csArray< uint32_t > objectID

Detailed Description

Definition at line 4818 of file messages.h.


Constructor & Destructor Documentation

psUpdatePlayerGuildMessage::psUpdatePlayerGuildMessage ( uint32_t  client,
int  total,
const char *  newGuild 
)
psUpdatePlayerGuildMessage::psUpdatePlayerGuildMessage ( uint32_t  client,
EID  entity,
const char *  newGuild 
)
psUpdatePlayerGuildMessage::psUpdatePlayerGuildMessage ( MsgEntry me)

Member Function Documentation

void psUpdatePlayerGuildMessage::AddPlayer ( EID  id)
psUpdatePlayerGuildMessage::PSF_DECLARE_MSG_FACTORY ( )
virtual csString psUpdatePlayerGuildMessage::ToString ( NetBase::AccessPointers accessPointers) [virtual]

Converts the message into human readable string.

Parameters:
accessPointersA struct to a number of access pointers.
Returns:
Return a human readable string for the message.

Implements psMessageCracker.


Member Data Documentation

Definition at line 4838 of file messages.h.

Definition at line 4837 of file messages.h.


The documentation for this class was generated from the following file: