Planeshift
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Classes | |
class | ApplicativeScript |
ApplicativeScript is the applied script container. More... | |
class | ProgressionScript |
ProgressionScript is the imperative script container. More... | |
Files | |
file | scripting.h |
This is PlaneShift's XML based scripting system. | |
Enumerations | |
enum | SCRIPT_TRIGGER { ATTACK, DEFENSE, MOVE, NEARLYDEAD } |
Events that can trigger scripts, i.e. More... |
enum SCRIPT_TRIGGER |
Events that can trigger scripts, i.e.
<on type="attack">
ATTACK |
triggered <on type="attack"> |
DEFENSE |
triggered <on type="defense"> |
MOVE |
triggered <on type="move"> |
NEARLYDEAD |
triggered <on type="nearlydead"> |
Definition at line 64 of file scripting.h.