Planeshift
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#include <csgeom/matrix3.h>
#include <csutil/array.h>
#include <iutil/document.h>
#include "util/eventmanager.h"
#include "util/gameevent.h"
#include "util/consoleout.h"
#include "util/pspath.h"
#include "perceptions.h"
#include "walkpoly.h"
#include "npcoperations.h"
Go to the source code of this file.
Classes | |
class | Behavior |
A set of operations building a generic behavior for a NPC. More... | |
class | BehaviorSet |
This is the set of Behaviors available for an NPC. More... | |
class | NPCType |
A collection of behaviors and reactions will represent a type of npc. More... | |
class | psGameObject |