Planeshift
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#include <csutil/csstring.h>
#include <csutil/hash.h>
#include <csutil/ref.h>
#include <csutil/list.h>
#include <iutil/vfs.h>
#include "net/pstypes.h"
#include "net/npcmessages.h"
#include "util/psconst.h"
#include "util/serverconsole.h"
#include "util/pspath.h"
#include "util/pspathnetwork.h"
#include "util/mathscript.h"
#include "tools/celhpf.h"
Go to the source code of this file.
Classes | |
struct | psNPCClient::DeferredNPC |
Keep information about deferred NPCs during loading. More... | |
class | psNPCClient |
The main NPC Client class holding references to important superclient objects. More... |