Planeshift
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#include "net/subscriber.h"
#include "pscelclient.h"
#include "paws/pawslistbox.h"
#include "paws/pawswidget.h"
#include "paws/pawsstringpromptwindow.h"
Go to the source code of this file.
Classes | |
class | pawsNpcDialogWindow |
This window shows the popup menu of available responses when talking to an NPC. More... | |
struct | pawsNpcDialogWindow::QuestInfo |
Defines | |
#define | CONFIG_NPCDIALOG_FILE_NAME "/planeshift/userdata/options/npcdialog.xml" |
#define | CONFIG_NPCDIALOG_FILE_NAME_DEF "/planeshift/data/options/npcdialog_def.xml" |
Functions | |
CREATE_PAWS_FACTORY (pawsNpcDialogWindow) |
#define CONFIG_NPCDIALOG_FILE_NAME "/planeshift/userdata/options/npcdialog.xml" |
Definition at line 29 of file pawsnpcdialog.h.
#define CONFIG_NPCDIALOG_FILE_NAME_DEF "/planeshift/data/options/npcdialog_def.xml" |
Definition at line 30 of file pawsnpcdialog.h.
CREATE_PAWS_FACTORY | ( | pawsNpcDialogWindow | ) |