Planeshift
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#include <iengine/rendermanager.h>
#include <iengine/camera.h>
#include <iengine/engine.h>
#include <iengine/light.h>
#include <iengine/material.h>
#include <iengine/mesh.h>
#include <iengine/movable.h>
#include <iengine/sector.h>
#include <imesh/object.h>
#include <cstool/csview.h>
#include <csutil/csstring.h>
#include <csutil/leakguard.h>
#include <ibgloader.h>
#include "pawswidget.h"
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Classes | |
class | pawsObjectView |
This widget is used to view a mesh in it's own seperate world. More... | |
Functions | |
CREATE_PAWS_FACTORY (pawsObjectView) |