Planeshift
Classes | Enumerations | Functions

pawsquestwindow.h File Reference

#include "paws/pawswidget.h"
#include "paws/pawslistbox.h"
#include "paws/pawsbutton.h"
#include "paws/pawstabwindow.h"
#include "gui/pawscontrolwindow.h"
#include "paws/pawsnumberpromptwindow.h"
#include "paws/pawsstringpromptwindow.h"

Go to the source code of this file.

Classes

class  pawsQuestListWindow
 Window contains a list of the available loot items. More...
struct  QuestNote

Enumerations

enum  { QCOL_NAME = 0, QCOL_ID = 1, QCOL_STATUS = 2 }
 

Enum of the columns for the quest listbox:

More...
enum  { EVCOL_NAME = 0, EVCOL_ROLE = 1, EVCOL_ID = 2 }
 

Enum of the columns for the GM event listbox.

More...

Functions

 CREATE_PAWS_FACTORY (pawsQuestListWindow)
 The pawsLootWindow factory.

Enumeration Type Documentation

anonymous enum

Enum of the columns for the quest listbox:

Enumerator:
QCOL_NAME 
QCOL_ID 
QCOL_STATUS 

Definition at line 32 of file pawsquestwindow.h.

anonymous enum

Enum of the columns for the GM event listbox.

Enumerator:
EVCOL_NAME 
EVCOL_ROLE 
EVCOL_ID 

Definition at line 47 of file pawsquestwindow.h.


Function Documentation

CREATE_PAWS_FACTORY ( pawsQuestListWindow  )

The pawsLootWindow factory.