Planeshift
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#include "paws/pawswidget.h"
#include "paws/pawslistbox.h"
#include "paws/pawsbutton.h"
#include "paws/pawstabwindow.h"
#include "gui/pawscontrolwindow.h"
#include "paws/pawsnumberpromptwindow.h"
#include "paws/pawsstringpromptwindow.h"
Go to the source code of this file.
Classes | |
class | pawsQuestListWindow |
Window contains a list of the available loot items. More... | |
struct | QuestNote |
Enumerations | |
enum | { QCOL_NAME = 0, QCOL_ID = 1, QCOL_STATUS = 2 } |
Enum of the columns for the quest listbox: More... | |
enum | { EVCOL_NAME = 0, EVCOL_ROLE = 1, EVCOL_ID = 2 } |
Enum of the columns for the GM event listbox. More... | |
Functions | |
CREATE_PAWS_FACTORY (pawsQuestListWindow) | |
The pawsLootWindow factory. |
anonymous enum |
Enum of the columns for the quest listbox:
Definition at line 32 of file pawsquestwindow.h.
anonymous enum |
Enum of the columns for the GM event listbox.
Definition at line 47 of file pawsquestwindow.h.
CREATE_PAWS_FACTORY | ( | pawsQuestListWindow | ) |
The pawsLootWindow factory.