Planeshift
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#include <cssysdef.h>
#include <iutil/objreg.h>
#include <csgeom/vector3.h>
#include <csutil/hash.h>
#include <iutil/timer.h>
#include <csutil/timer.h>
#include <csutil/randomgen.h>
#include "util/singleton.h"
Go to the source code of this file.
Classes | |
class | SoundSystemManager |
This Manager Object is used to play all sounds. More... | |
Defines | |
#define | DEFAULT_DOPPLER_FACTOR 0.0 |
#define | DEFAULT_SNDSYS_UPDATE_TIME 100 |
#define | DEFAULT_SOUNDLIB_PATH "/planeshift/art/soundlib.xml" |
#define | DEFAULT_SPEED_OF_SOUND 331 |
#define | VOLUME_MAX 2.0f |
#define | VOLUME_MIN 0.0f |
#define | VOLUME_NORM 1.0f |
#define | VOLUME_ZERO 0.0f |
Enumerations | |
enum | { LOOP = true, DONT_LOOP = false } |
#define DEFAULT_SOUNDLIB_PATH "/planeshift/art/soundlib.xml" |