Planeshift
Classes | Defines

psentity.h File Reference

Go to the source code of this file.

Classes

struct  psEntity::EntityState
 Keeps all the parameters of an entity state.
class  psEntity
 This object represents a planeshift entity sound. More...

Defines

#define DEFAULT_ENTITY_STATE   0
#define UNDEFINED_ENTITY_STATE   -1

Define Documentation

#define DEFAULT_ENTITY_STATE   0

Definition at line 30 of file psentity.h.

#define UNDEFINED_ENTITY_STATE   -1

Definition at line 31 of file psentity.h.