Planeshift
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Classes | |
struct | psEntity::EntityState |
Keeps all the parameters of an entity state. | |
class | psEntity |
This object represents a planeshift entity sound. More... | |
Defines | |
#define | DEFAULT_ENTITY_STATE 0 |
#define | UNDEFINED_ENTITY_STATE -1 |
#define DEFAULT_ENTITY_STATE 0 |
Definition at line 30 of file psentity.h.
#define UNDEFINED_ENTITY_STATE -1 |
Definition at line 31 of file psentity.h.