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Planeshift
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Classes | |
| struct | psEntity::EntityState |
| Keeps all the parameters of an entity state. | |
| class | psEntity |
| This object represents a planeshift entity sound. More... | |
Defines | |
| #define | DEFAULT_ENTITY_STATE 0 |
| #define | UNDEFINED_ENTITY_STATE -1 |
| #define DEFAULT_ENTITY_STATE 0 |
Definition at line 30 of file psentity.h.
| #define UNDEFINED_ENTITY_STATE -1 |
Definition at line 31 of file psentity.h.
1.7.3