Planeshift

psproxlist.h

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00001 /*
00002  * psproxlist.h
00003  *
00004  * Copyright (C) 2001 Atomic Blue ([email protected], http://www.atomicblue.org)
00005  *
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation (version 2 of the License)
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software
00016  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017  *
00018  *
00019  */
00020 #ifndef __PS_IMP_PROXIMITYLIST__
00021 #define __PS_IMP_PROXIMITYLIST__
00022 
00023 //=============================================================================
00024 // Crystal Space Includes
00025 //=============================================================================
00026 #include <cstypes.h>
00027 #include <iutil/comp.h>
00028 #include <csutil/hash.h>
00029 #include <csutil/scf.h>
00030 #include <net/netbase.h>
00031 
00032 //=============================================================================
00033 // Project Includes
00034 //=============================================================================
00035 #include "util/psconst.h"
00036 
00037 //=============================================================================
00038 // Local Includes
00039 //=============================================================================
00040 
00041 class gemObject;
00042 struct iObjectRegistry;
00043 class EntityManager;
00044 
00045 /* ProximityList must maintain following properties:
00046  *    - values in objectsThatWatchMe are unique
00047  *    - values in objectsThatIWatch  are unique
00048  *    - object X is in objectsThatWatchMe of object Y <===> object Y must be in objectsThatIWatch of X
00049  *    - objects with GetClientID()==0 have empty objectsThatIWatch
00050  *    - correspondence between objectsThatWatchMe and objectsThatWatchMe_touched
00051  *                             objectsThatIWatch  and objectsThatIWatch_touched
00052  */
00053 
00054 class ProximityList
00055 {
00056 protected:
00057     gemObject* self;
00058 
00059     csArray<PublishDestination> objectsThatWatchMe;   
00060     csArray<gemObject*>  objectsThatIWatch;           
00061     csArray<csTicks> destRangeTimer;       
00062 
00063     csArray<bool> objectsThatWatchMe_touched;
00064     csArray<bool> objectsThatIWatch_touched;
00065 
00066     int          clientnum;
00067     bool         firstFrame;
00068     csVector3    oldPos;
00069     InstanceID  oldInstance;
00070 
00071     EntityManager* entityManager;
00072 
00074     void AddWatcher(gemObject* interestedobject, float range);
00075 
00077     void RemoveWatcher(gemObject* object);
00078 
00079     bool IsNear(iSector* sector,csVector3 &pos,gemObject* object,float radius);
00080     bool FindObject(gemObject* object);
00081     PublishDestination* FindObjectThatWatchesMe(gemObject* object, uint &x);
00082     bool FindObjectThatIWatch(gemObject* object);
00083 
00084     void TouchObjectThatWatchesMe(gemObject* object,float newrange);
00085 
00086 
00087     void UpdatePublishDestRange(PublishDestination* pd,
00088                                 gemObject* myself,
00089                                 gemObject* object,
00090                                 uint objIdx,
00091                                 float newrange);
00092 
00093 public:
00094     ProximityList(iObjectRegistry* object_reg, gemObject* parent, EntityManager* entitymanager);
00095     ~ProximityList();
00096 
00097     bool Initialize(int cnum,gemObject* parent);
00098 
00101     bool StartWatching(gemObject* object, float range);
00102 
00104     void EndWatching(gemObject* object);
00105 
00107     bool StartMutualWatching(int othercnum, gemObject* otherObject,float range);
00108 
00110     bool EndMutualWatching(gemObject* fromobject);
00111 
00112     csArray<PublishDestination> &GetClients()
00113     {
00114         return objectsThatWatchMe;
00115     }
00116     int GetClientID()
00117     {
00118         return clientnum;
00119     }
00120 
00121     bool FindClient(uint32_t cnum);
00122     gemObject* FindObjectName(const char* name);
00123 
00127     bool CheckUpdateRequired();
00128     float RangeTo(gemObject* object, bool ignoreY = false, bool ignoreInstance = false);
00129     void DebugDumpContents(csString &out);
00130 
00131     void ClearTouched();
00132     bool GetUntouched_ObjectThatWatchesMe(gemObject* &object);
00133     bool GetUntouched_ObjectThatIWatch(gemObject* &object);
00134 };
00135 
00136 #endif
00137