Planeshift
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#include <csutil/csstring.h>
#include "util/poolallocator.h"
#include "rpgrules/psmoney.h"
#include "util/mathscript.h"
Go to the source code of this file.
Classes | |
class | psSkillInfo |
Enumerations | |
enum | PSSKILL { PSSKILL_NONE = -1, PSSKILL_LIGHTARMOR = 7, PSSKILL_MEDIUMARMOR = 8, PSSKILL_HEAVYARMOR = 9, PSSKILL_AGI = 46, PSSKILL_CHA = 47, PSSKILL_END = 48, PSSKILL_INT = 49, PSSKILL_STR = 50, PSSKILL_WILL = 51 } |
enum | PSSKILLS_CATEGORY { PSSKILLS_CATEGORY_STATS = 0, PSSKILLS_CATEGORY_COMBAT, PSSKILLS_CATEGORY_MAGIC, PSSKILLS_CATEGORY_JOBS, PSSKILLS_CATEGORY_VARIOUS, PSSKILLS_CATEGORY_FACTIONS } |
enum PSSKILL |
PSSKILL_NONE | |
PSSKILL_LIGHTARMOR | |
PSSKILL_MEDIUMARMOR | |
PSSKILL_HEAVYARMOR | |
PSSKILL_AGI | |
PSSKILL_CHA | |
PSSKILL_END | |
PSSKILL_INT | |
PSSKILL_STR | |
PSSKILL_WILL |
Definition at line 44 of file psskills.h.
enum PSSKILLS_CATEGORY |
PSSKILLS_CATEGORY_STATS | |
PSSKILLS_CATEGORY_COMBAT | |
PSSKILLS_CATEGORY_MAGIC | |
PSSKILLS_CATEGORY_JOBS | |
PSSKILLS_CATEGORY_VARIOUS | |
PSSKILLS_CATEGORY_FACTIONS |
Definition at line 58 of file psskills.h.