Planeshift

pstrainerinfo.h

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00001 /*
00002  * pstrainerinfo.h
00003  *
00004  * Copyright (C) 2001 Atomic Blue ([email protected], http://www.atomicblue.org)
00005  *
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation (version 2 of the License)
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * You should have received a copy of the GNU General Public License
00015  * along with this program; if not, write to the Free Software
00016  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017  *
00018  */
00019 #ifndef __PSTRAINERINFO_H__
00020 #define __PSTRAINERINFO_H__
00021 //=============================================================================
00022 // Crystal Space Includes
00023 //=============================================================================
00024 #include <csutil/csstring.h>
00025 #include <csutil/array.h>
00026 #include <csutil/refcount.h>
00027 
00028 //=============================================================================
00029 // Project Includes
00030 //=============================================================================
00031 
00032 //=============================================================================
00033 // Local Includes
00034 //=============================================================================
00035 #include "psskills.h"
00036 
00037 class psSkillInfo;
00038 
00039 struct psTrainerSkill
00040 {
00041     psSkillInfo* skill;
00042     int min_rank;
00043     int max_rank;
00044     float min_faction;
00045 };
00046 
00047 
00048 class psTrainerInfo : public csRefCount
00049 {
00050 public:
00051     bool Load(PID pid);
00053     bool CanTrainSkill(PSSKILL skill, unsigned int rank, float faction);
00054 
00055 private:
00056     csPDelArray<psTrainerSkill> skills;
00057 
00058     psSkillInfo* FindSkill(int id);
00059     psSkillInfo* FindSkill(const csString &name);
00060 };
00061 
00062 #endif