Planeshift
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#include <modehandler.h>
Public Attributes | |
csRef< csShaderVariable > | ambient_cache |
csColor | base_color |
last color at start of interpolation | |
csColor | color |
Name of light, or name of sector. | |
csRef< csShaderVariable > | combined_ambient_cache |
double | density |
What time of day is this lighting for? | |
csColor | diff |
base ambient light | |
bool | error |
csWeakRef< iLight > | light_cache |
sector of light is stored to make searching for rain faster | |
csString | object |
Fog, Light or Ambient. | |
csColor | raincolor |
color when it is clear skies | |
csString | sector |
diff between last color and target color in interpolation | |
csWeakRef< iSector > | sector_cache |
csColor | start_color |
color when it is 100% downpour | |
csString | type |
What is the density level of the fog, if any. | |
size_t | value |
Has this lighting value had an error yet. |
Definition at line 284 of file modehandler.h.
csRef<csShaderVariable> LightingSetting::ambient_cache |
Definition at line 301 of file modehandler.h.
csColor LightingSetting::base_color |
last color at start of interpolation
Definition at line 294 of file modehandler.h.
csColor LightingSetting::color |
Name of light, or name of sector.
Definition at line 291 of file modehandler.h.
csRef<csShaderVariable> LightingSetting::combined_ambient_cache |
Definition at line 302 of file modehandler.h.
double LightingSetting::density |
What time of day is this lighting for?
Definition at line 288 of file modehandler.h.
csColor LightingSetting::diff |
base ambient light
Definition at line 295 of file modehandler.h.
Definition at line 286 of file modehandler.h.
csWeakRef<iLight> LightingSetting::light_cache |
sector of light is stored to make searching for rain faster
Definition at line 299 of file modehandler.h.
csString LightingSetting::object |
Fog, Light or Ambient.
Definition at line 290 of file modehandler.h.
csColor LightingSetting::raincolor |
color when it is clear skies
Definition at line 292 of file modehandler.h.
csString LightingSetting::sector |
diff between last color and target color in interpolation
Definition at line 296 of file modehandler.h.
csWeakRef<iSector> LightingSetting::sector_cache |
Definition at line 300 of file modehandler.h.
csColor LightingSetting::start_color |
color when it is 100% downpour
Definition at line 293 of file modehandler.h.
csString LightingSetting::type |
What is the density level of the fog, if any.
Definition at line 289 of file modehandler.h.
size_t LightingSetting::value |
Has this lighting value had an error yet.
Definition at line 287 of file modehandler.h.