|
Planeshift
|
Structure to hold located positions. More...
#include <npc.h>
Public Attributes | |
| float | angle |
| The angle of the located object. | |
| csVector3 | pos |
| The position of the located object. | |
| float | radius |
| The radius of the located object. | |
| iSector * | sector |
| The sector for the located object. | |
| csWeakRef< gemNPCObject > | target |
| The located target. | |
| Waypoint * | wp |
| The nearest waypoint to the located object. | |
| csVector3 NPC::Locate::pos |
| iSector* NPC::Locate::sector |
| csWeakRef<gemNPCObject> NPC::Locate::target |
1.7.3