Planeshift
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Holds a set of skin tone. More...
#include <charapp.h>
Public Attributes | |
csString | material |
The material to place on that part. | |
csString | part |
The part of the model to adjust. |
Holds a set of skin tone.
A skin tone can conisist of several different parts having different required materials on them.
csString SkinToneSet::material |
csString SkinToneSet::part |