#include <tribe.h>
List of all members.
Detailed Description
Definition at line 95 of file tribe.h.
Member Function Documentation
Get the Item of the Asset.
iSector* Tribe::Asset::GetSector |
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Get the sector of the Asset.
void Tribe::Asset::Save |
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Member Data Documentation
Item representing the asset.
Definition at line 101 of file tribe.h.
The UID of the item, 0 if no item.
Definition at line 100 of file tribe.h.
Name. Especially used for buildings.
Definition at line 99 of file tribe.h.
Position // Used only for reservations.
Definition at line 103 of file tribe.h.
Quantity of items of this type.
Definition at line 102 of file tribe.h.
The Sector.
Definition at line 105 of file tribe.h.
Name of the sector.
Definition at line 104 of file tribe.h.
Status of this asset. Used for buildings.
Definition at line 106 of file tribe.h.
Type of this asset.
Definition at line 98 of file tribe.h.
The documentation for this struct was generated from the following file: