Planeshift
Public Member Functions | Public Attributes

Tribe::Memory Struct Reference

#include <tribe.h>

List of all members.

Public Member Functions

iSector * GetSector ()

Public Attributes

int id
 Database id.
csString name
NPCnpc
 Privat memory if NPC is set.
csVector3 pos
float radius
iSector * sector
csString sectorName
 Keep the sector name until sector is loaded.

Detailed Description

Definition at line 124 of file tribe.h.


Member Function Documentation

iSector* Tribe::Memory::GetSector ( )

Member Data Documentation

Database id.

Definition at line 126 of file tribe.h.

Definition at line 127 of file tribe.h.

Privat memory if NPC is set.

Definition at line 132 of file tribe.h.

csVector3 Tribe::Memory::pos

Definition at line 128 of file tribe.h.

Definition at line 131 of file tribe.h.

Definition at line 129 of file tribe.h.

Keep the sector name until sector is loaded.

Definition at line 130 of file tribe.h.


The documentation for this struct was generated from the following file: