Planeshift
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Defines an navigation mesh off-mesh connection within a dtMeshTile object. An off-mesh connection is a user defined traversable connection made up to two vertices. More...
#include <DetourNavMesh.h>
Public Attributes | |
unsigned char | flags |
Link flags. | |
unsigned short | poly |
The polygon reference of the connection within the tile. | |
float | pos [6] |
The endpoints of the connection. [(ax, ay, az, bx, by, bz)]. | |
float | rad |
The radius of the endpoints. [Limit: >= 0]. | |
unsigned char | side |
End point side. | |
unsigned int | userId |
The id of the offmesh connection. (User assigned when the navigation mesh is built.) |
Defines an navigation mesh off-mesh connection within a dtMeshTile object. An off-mesh connection is a user defined traversable connection made up to two vertices.
Definition at line 171 of file DetourNavMesh.h.
Link flags.
Definition at line 185 of file DetourNavMesh.h.
The polygon reference of the connection within the tile.
Definition at line 180 of file DetourNavMesh.h.
The endpoints of the connection. [(ax, ay, az, bx, by, bz)].
For a properly built navigation mesh, vertex A will always be within the bounds of the mesh. Vertex B is not required to be within the bounds of the mesh.
Definition at line 174 of file DetourNavMesh.h.
The radius of the endpoints. [Limit: >= 0].
Definition at line 177 of file DetourNavMesh.h.
End point side.
Definition at line 188 of file DetourNavMesh.h.
The id of the offmesh connection. (User assigned when the navigation mesh is built.)
Definition at line 191 of file DetourNavMesh.h.