#include <pseffectobjquad.h>
List of all members.
Public Member Functions |
bool | AnimatesBBoxRadius () const |
bool | AnimatesColors () const |
bool | AnimatesNormals () const |
bool | AnimatesTexels () const |
bool | AnimatesVertices () const |
| MeshAnimControl (psEffectObjQuad *parent) |
void | Update (csTicks, int, uint32) |
const csBox3 & | UpdateBoundingBox (csTicks, uint32, const csBox3 &bbox) |
const csBox3 * | UpdateBoundingBoxes (csTicks, uint32) |
const csColor4 * | UpdateColors (csTicks, const csColor4 *colors, int, uint32) |
const csVector3 * | UpdateNormals (csTicks, const csVector3 *normals, int, uint32) |
const float | UpdateRadius (csTicks, uint32, const float radius) |
const csVector2 * | UpdateTexels (csTicks current, const csVector2 *texels, int num_texels, uint32 version_id) |
const csVector3 * | UpdateVertices (csTicks current, const csVector3 *verts, int num_verts, uint32 version_id) |
virtual | ~MeshAnimControl () |
Detailed Description
Definition at line 32 of file pseffectobjquad.h.
Constructor & Destructor Documentation
psEffectObjQuad::MeshAnimControl::MeshAnimControl |
( |
psEffectObjQuad * |
parent | ) |
[inline] |
virtual psEffectObjQuad::MeshAnimControl::~MeshAnimControl |
( |
| ) |
[inline, virtual] |
Member Function Documentation
bool psEffectObjQuad::MeshAnimControl::AnimatesBBoxRadius |
( |
| ) |
const [inline] |
bool psEffectObjQuad::MeshAnimControl::AnimatesColors |
( |
| ) |
const [inline] |
bool psEffectObjQuad::MeshAnimControl::AnimatesNormals |
( |
| ) |
const [inline] |
bool psEffectObjQuad::MeshAnimControl::AnimatesTexels |
( |
| ) |
const [inline] |
bool psEffectObjQuad::MeshAnimControl::AnimatesVertices |
( |
| ) |
const [inline] |
void psEffectObjQuad::MeshAnimControl::Update |
( |
csTicks |
, |
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int |
, |
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uint32 |
|
|
) |
| [inline] |
const csBox3& psEffectObjQuad::MeshAnimControl::UpdateBoundingBox |
( |
csTicks |
, |
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uint32 |
, |
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const csBox3 & |
bbox |
|
) |
| [inline] |
const csBox3* psEffectObjQuad::MeshAnimControl::UpdateBoundingBoxes |
( |
csTicks |
, |
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uint32 |
|
|
) |
| [inline] |
const csColor4* psEffectObjQuad::MeshAnimControl::UpdateColors |
( |
csTicks |
, |
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const csColor4 * |
colors, |
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int |
, |
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|
uint32 |
|
|
) |
| [inline] |
const csVector3* psEffectObjQuad::MeshAnimControl::UpdateNormals |
( |
csTicks |
, |
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const csVector3 * |
normals, |
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int |
, |
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uint32 |
|
|
) |
| [inline] |
const float psEffectObjQuad::MeshAnimControl::UpdateRadius |
( |
csTicks |
, |
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uint32 |
, |
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const float |
radius |
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) |
| [inline] |
const csVector2* psEffectObjQuad::MeshAnimControl::UpdateTexels |
( |
csTicks |
current, |
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const csVector2 * |
texels, |
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int |
num_texels, |
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uint32 |
version_id |
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) |
| |
const csVector3* psEffectObjQuad::MeshAnimControl::UpdateVertices |
( |
csTicks |
current, |
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const csVector3 * |
verts, |
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int |
num_verts, |
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uint32 |
version_id |
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) |
| |
The documentation for this struct was generated from the following file: