#include <pseffectobjstar.h>
List of all members.
Public Member Functions |
bool | AnimatesBBoxRadius () const |
bool | AnimatesColors () const |
bool | AnimatesNormals () const |
bool | AnimatesTexels () const |
bool | AnimatesVertices () const |
| MeshAnimControl (psEffectObjStar *parent) |
void | Update (csTicks, int, uint32) |
const csBox3 & | UpdateBoundingBox (csTicks, uint32, const csBox3 &bbox) |
const csBox3 * | UpdateBoundingBoxes (csTicks, uint32) |
const csColor4 * | UpdateColors (csTicks current, const csColor4 *colors, int num_colors, uint32 version_id) |
const csVector3 * | UpdateNormals (csTicks, const csVector3 *normals, int, uint32) |
const float | UpdateRadius (csTicks, uint32, const float radius) |
const csVector2 * | UpdateTexels (csTicks, const csVector2 *texels, int, uint32) |
const csVector3 * | UpdateVertices (csTicks current, const csVector3 *verts, int num_verts, uint32 version_id) |
virtual | ~MeshAnimControl () |
Detailed Description
Definition at line 35 of file pseffectobjstar.h.
Constructor & Destructor Documentation
psEffectObjStar::MeshAnimControl::MeshAnimControl |
( |
psEffectObjStar * |
parent | ) |
[inline] |
virtual psEffectObjStar::MeshAnimControl::~MeshAnimControl |
( |
| ) |
[inline, virtual] |
Member Function Documentation
bool psEffectObjStar::MeshAnimControl::AnimatesBBoxRadius |
( |
| ) |
const [inline] |
bool psEffectObjStar::MeshAnimControl::AnimatesColors |
( |
| ) |
const [inline] |
bool psEffectObjStar::MeshAnimControl::AnimatesNormals |
( |
| ) |
const [inline] |
bool psEffectObjStar::MeshAnimControl::AnimatesTexels |
( |
| ) |
const [inline] |
bool psEffectObjStar::MeshAnimControl::AnimatesVertices |
( |
| ) |
const [inline] |
void psEffectObjStar::MeshAnimControl::Update |
( |
csTicks |
, |
|
|
int |
, |
|
|
uint32 |
|
|
) |
| [inline] |
const csBox3& psEffectObjStar::MeshAnimControl::UpdateBoundingBox |
( |
csTicks |
, |
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|
uint32 |
, |
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|
const csBox3 & |
bbox |
|
) |
| [inline] |
const csBox3* psEffectObjStar::MeshAnimControl::UpdateBoundingBoxes |
( |
csTicks |
, |
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|
uint32 |
|
|
) |
| [inline] |
const csColor4* psEffectObjStar::MeshAnimControl::UpdateColors |
( |
csTicks |
current, |
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const csColor4 * |
colors, |
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int |
num_colors, |
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|
uint32 |
version_id |
|
) |
| |
const csVector3* psEffectObjStar::MeshAnimControl::UpdateNormals |
( |
csTicks |
, |
|
|
const csVector3 * |
normals, |
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int |
, |
|
|
uint32 |
|
|
) |
| [inline] |
const float psEffectObjStar::MeshAnimControl::UpdateRadius |
( |
csTicks |
, |
|
|
uint32 |
, |
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|
const float |
radius |
|
) |
| [inline] |
const csVector2* psEffectObjStar::MeshAnimControl::UpdateTexels |
( |
csTicks |
, |
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|
const csVector2 * |
texels, |
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int |
, |
|
|
uint32 |
|
|
) |
| [inline] |
const csVector3* psEffectObjStar::MeshAnimControl::UpdateVertices |
( |
csTicks |
current, |
|
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const csVector3 * |
verts, |
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int |
num_verts, |
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uint32 |
version_id |
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) |
| |
The documentation for this struct was generated from the following file: